Multi-Angle Video Communication for Consistent Eye-to-Eye Display

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Solution Overview

Problem

In video communication systems, achieving consistent 'eye-to-eye' video communication in a horizontal direction is challenging when multiple participants have inconsistent horizontal viewing angles and shooting angles, leading to poor video image display at the remote end.

Innovation Solution

Obtaining and sending video images of participants from multiple horizontal shooting angles, using face detection technology or virtual viewpoint synthesis to select or synthesize positive or approximately positive images, ensuring consistent display across different viewing angles.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a single camera is used to capture video images, then the device complexity is low, but the video communication cannot achieve consistent 'eye-to-eye' effect when participants have different horizontal viewing angles

Engineering Contradiction:
Improveeye-to-eye video communication effectVSAvoidcamera system complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent divides the camera system into multiple independent cameras positioned at different horizontal angles. Each camera captures video from its specific viewpoint, allowing the system to provide multiple viewing angles simultaneously. This segmentation enables participants to see each other in proper orientation regardless of their viewing angle, achieving the eye-to-eye effect without requiring a single complex adjustable camera.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements dynamic selection and switching of video feeds based on participant position and viewing angle. The system dynamically determines which camera feed to display to each participant, or synthesizes multiple feeds in real-time. This dynamic adaptation allows the system to maintain consistent eye-to-eye communication效果 as participants move or change viewing angles, without requiring physical camera repositioning.

Inventive Principle:
Principle #15Dynamics

2Ease of operation

If multiple cameras are used to capture video images from different horizontal shooting angles, then the eye-to-eye video communication effect is achieved, but the device complexity increases

Engineering Contradiction:
Improveconsistent video image displayVSAvoidmultiple cameras system
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent makes each camera serve multiple functions: capturing video for its specific viewpoint, providing feed for participants at certain angles, and contributing to synthesized views for other participants. This multi-functionality reduces the need for dedicated cameras for each viewing angle, optimizing the camera system while maintaining consistent video display quality across all participants.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent creates virtual copies of video feeds through image synthesis techniques. Instead of requiring physical cameras at every possible viewing position, the system synthesizes additional video perspectives from the captured feeds using computer vision and image processing. This copying approach provides consistent eye-to-eye effect for multiple viewing angles without proportionally increasing the physical camera count.

Inventive Principle:
Principle #26Copying

3Adaptability or versatility

If video images are captured from a fixed shooting angle, then the camera system is simple, but participants viewing from different horizontal angles cannot see positive video images

Engineering Contradiction:
Improvevideo image adaptability to different viewing anglesVSAvoidcamera positioning system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent transitions from a single fixed-camera-dimension approach to a multi-dimensional camera array. By positioning cameras at different horizontal angles (adding the angular dimension), the system can serve participants across a range of viewing angles. This dimensional expansion allows the system to adapt to different participant positions without requiring complex adjustable mechanisms on each camera.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent introduces image synthesis and selection algorithms as intermediaries between the fixed cameras and the participants. These software intermediaries process the fixed camera feeds, select appropriate views, or synthesize new perspectives, thereby adapting the fixed-camera output to match each participant's viewing angle and position. This intermediary layer provides versatility without requiring physical camera repositioning.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS8717410B2Video communication method, apparatus, and system
Publication Date: 2014.05.06 HUAWEI DEVICE CO LTD
  • US8717410B2 patent drawing
  • US8717410B2 patent drawing
  • US8717410B2 patent drawing

AI summary

The present invention relates to the communications field and discloses a video communication method, apparatus, and system, which are invented to solve the problem that the prior art does not achieve consistent eye-to-eye video communication in a horizontal direction. The technical solutions of the present invention includes: obtaining video images of a participant from more than two different horizontal shooting angles, where a range of viewing angles of the participant is between the more than two different horizontal shooting angles; and sending the video images of the participant to a video communication remote end. The embodiments of the present invention may be applied in the video communication field.