Multi-Channel Audio Processing with Scene-Aware Down-Mixing

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Solution Overview

Problem

Conventional audio signal processing systems struggle to generate a three-dimensional (3D) audio signal with channels arranged in front of the listener, providing immersive sound experiences, especially in home environments, and require efficient down-mixing of reconstructed 3D audio signals to stereo formats.

Innovation Solution

A method and apparatus that identify the audio scene type, determine down-mixing-related information, and process multi-channel audio signals by using neural networks to down-mix and reconstruct audio signals based on dialogue and sound effect types, incorporating additional weight parameters for mixing between channels, and transmit down-mixed audio signals with corresponding information.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If 3D audio channel layout is arranged in front of the listener, then immersive sound experience is improved, but device complexity increases

Engineering Contradiction:
Improveimmersive sound experienceVSAvoidchannel layout complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic down-mixing processing that adapts to different audio scene types (dialogue, music, sound effects) in real-time. The system dynamically selects down-mixing parameters and processing methods based on the detected scene type, allowing the channel layout to transition between 3D immersive mode and 2D stereo mode as needed, thus resolving the contradiction between immersive experience and device complexity.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes down-mixing parameters (weighting factors, mixing ratios) based on audio scene type detection. For dialogue scenes, different down-mixing parameters are applied compared to music or sound effect scenes. This parameter adaptation allows the system to maintain immersive 3D audio quality when needed while simplifying to 2D stereo for compatibility, resolving the complexity issue.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If down-mixing processing is performed on 3D audio signals, then compatibility with stereo audio is improved, but loss of information occurs

Engineering Contradiction:
Improvestereo compatibilityVSAvoidaudio signal information
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The system performs preliminary down-mixing processing specifically tailored to the detected audio scene type before final stereo conversion. By pre-processing the 3D audio signal with scene-appropriate down-mixing parameters, the system preserves critical spatial and spectral information that would otherwise be lost in generic down-mixing, thus maintaining both stereo compatibility and audio information integrity.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent applies different down-mixing strategies to different frequency ranges and spatial locations within the audio signal based on scene type. For example, dialogue frequencies are preserved with higher priority than background music frequencies. This localized quality preservation ensures that essential audio information is retained during the transition from 3D to 2D format.

Inventive Principle:
Principle #3Local quality

3Measurement precision

If audio scene type identification is implemented, then processing precision is improved, but device complexity increases

Engineering Contradiction:
Improveaudio scene identification accuracyVSAvoidprocessing system complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The system implements partial scene type identification by detecting only the dominant audio scene type (dialogue, music, or sound effects) rather than analyzing all possible audio characteristics. This selective detection approach achieves sufficient processing precision for down-mixing purposes while avoiding the excessive complexity of comprehensive audio analysis, thus resolving the contradiction between precision and complexity.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS12369005B2Apparatus and method for processing multi-channel audio signal
Publication Date: 2025.07.22 SAMSUNG ELECTRONICS CO LTD
  • US12369005B2 patent drawing
  • US12369005B2 patent drawing
  • US12369005B2 patent drawing

AI summary

An apparatus for processing audio includes at least one processor configured to obtain a down-mixed audio signal from a bitstream, to obtain down-mixing-related information from the bitstream, to de-mix the down-mixing-related information by using down-mixing-related information, and to reconstruct an audio signal including at least one frame based on the de-mixed audio signal. The down-mixing-related information is information generated in units of frames by using an audio scene type.