Multi-Dimensional Cascading Symbol Grid for Gaming Systems

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Solution Overview

Problem

There is a need to enhance the level of excitement and entertainment in gaming machines by increasing the number of winning symbol combinations and awards provided to players for a single wager, while introducing new dimensions to cascading symbol games.

Innovation Solution

A multi-dimensional cascading symbol game system that utilizes multiple symbol display position grids at different depths, where symbols from one grid can be revealed and evaluated with symbols from other grids, allowing for additional award determinations during a single play, and incorporates three-dimensional symbols and the fourth dimension of time for award tracking.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If a single two-dimensional symbol display grid is used, then the device complexity is low, but the number of winning symbol combinations and awards provided per wager is limited

Engineering Contradiction:
Improvenumber of winning symbol combinationsVSAvoidsymbol display structure
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent transitions from a traditional two-dimensional symbol display grid to a multi-dimensional display structure with multiple grids positioned at different depths (first depth, second depth, third depth). This dimensional expansion allows symbols from different depths to be combined in win evaluations, significantly increasing the number of possible winning symbol combinations without proportionally increasing the complexity of individual grid components.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Productivity

If multiple symbol display grids at different depths are implemented, then the number of winning opportunities increases, but the ease of operation and understanding becomes more difficult

Engineering Contradiction:
Improvenumber of awards providedVSAvoidplayer understanding
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The patent divides the symbol display into multiple independent grids positioned at different depths, with each grid containing its own set of symbols that can be independently generated, removed, and shifted. This segmentation allows the complex multi-dimensional system to be managed through standardized, repeatable operations within each grid while maintaining the overall complexity benefits.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements continuous cascading action where symbols are constantly being generated, evaluated for wins, removed, and shifted between grids. This continuous process ensures that winning opportunities are continuously created without requiring player intervention or complex decision-making, maintaining ease of operation while maximizing award potential.

Inventive Principle:
Principle #20Continuity of useful action

3Quantity of substance

If symbols from deeper grids are blocked by front grid symbols, then the device complexity is reduced, but the quantity of visible and evaluatable symbols decreases

Engineering Contradiction:
Improvenumber of visible symbolsVSAvoidmulti-dimensional grid arrangement
Core Design Contradiction:
Quantity of substanceVSDevice complexity

Solution Approach 1:

The patent creates a dynamic display system where the visibility of symbols at different depths changes over time. Symbols from deeper grids are initially blocked by front grid symbols, but when front grid symbols are removed or shifted, previously hidden symbols become visible and evaluatable. This dynamic revelation mechanism ensures that all symbols have the opportunity to be counted in win evaluations while maintaining a relatively simple visual structure at any given moment.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS9552688B2Gaming system and method for providing a multiple dimension cascading symbols game
Publication Date: 2017.01.24 INTERNATIONAL GAME TECHNOLOGY INC
  • US9552688B2 patent drawing
  • US9552688B2 patent drawing
  • US9552688B2 patent drawing

AI summary

A gaming system including a cascading symbol game which utilizes a plurality of adjacent symbol display position grids arranged at different depths. The multiple symbol display position grids at different depths provides that one or more of the symbols of at least a first symbol display position grid at a first depth are displayed to a player while one or more of the symbols of at least a second symbol display position grid at a second depth are not displayed to the player. When one or more symbols are removed from the first symbol display position grid at the first depth, before and/or after shifting the remaining displayed symbols from the first symbol display position grid into created empty symbol display positions of the first symbol display position grid, one or more symbols from the second symbol display position grid at the second depth become exposed.