Multi-Dimensionally Linked Animation Presentation System
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Solution Overview
Problem
Current advertisement systems lack effective methods to seamlessly integrate animations with multimedia files based on specific demographic suggestions, timing, and content relevance, leading to inefficient targeting and user engagement.
Innovation Solution
A method for presenting animations overlying multimedia files by selecting trigger points and time codes within the multimedia content, allowing for synchronized playback of animations with multimedia files, using multi-dimensionally linked animations (MLA) that can be linked to specific placement points and time codes, and providing residual elements for further information.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If advertisements are integrated into multimedia files, then user engagement and demographic relevance are improved, but the multimedia playback experience may become intrusive and less seamless
Solution Approach 1:
The advertisement presentation is made dynamic by synchronizing it with the multimedia playback timeline. Animations are triggered at specific time codes and placement points during multimedia playback, allowing the advertisement system to adapt to the user's viewing context and maintain engagement without being statically intrusive
Solution Approach 2:
A multimedia player acts as an intermediary between the advertisement system and the user. The player receives instructions to play animations at specific placement points and time codes, mediating the delivery of advertisements in a controlled manner that integrates with rather than disrupts the multimedia experience
2Measurement precision
If animations are played over multimedia files at specific placement points and time codes, then targeting precision and content alignment are improved, but system complexity increases
Solution Approach 1:
The advertisement system is segmented into distinct components: placement points (spatial coordinates), time codes (temporal markers), and animation instructions. This segmentation allows for precise control of when and where animations appear during multimedia playback while managing system complexity through modular instruction sets
Solution Approach 2:
The system adds temporal and spatial dimensions to advertisement delivery by using time codes and placement points. Instead of simple sequential playback, animations are positioned in a multi-dimensional space-time framework that aligns with the multimedia content, enabling precise targeting without proportionally increasing complexity
3Productivity
If multiple animations are linked to different placement points and time codes, then advertisement effectiveness and user engagement are improved, but processing requirements and system complexity increase
Solution Approach 1:
Animation instructions, including placement points and time codes, are prepared in advance before multimedia playback. The system pre-processes and stores multiple animation instructions associated with specific time codes and placement points, allowing efficient retrieval and execution during playback without excessive processing demands in real-time
Solution Approach 2:
The multimedia player is designed with multi-functionality to handle both multimedia playback and animation presentation within a single system. This universal approach consolidates processing requirements rather than requiring separate systems for each function, improving advertisement effectiveness without proportionally increasing overall processing demands
Data Source
AI summary
Provided are systems, methods, and machine-readable storage media for presenting animations overlying multimedia files in accordance with the present disclosure. Embodiments are described for linking an animation to a multimedia file and presenting the animation overlying a concurrent playback of the multimedia file (e.g., its content). Embodiments are described for including additional elements to the presentation of the animation outside of the playback of the animation, including residual elements that relate to the content of the animation and/or allow a user to receive further information about the content of the animation. Embodiments are described for linking an animation to more than one multimedia file.


