Multi-directional Moving Members for Game Device Permutations

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Conventional game and learning devices have limited permutations and combinations of outcomes due to fixed surfaces, restricting the number of possible outcomes and requiring multiple devices to enhance game experiences.

Innovation Solution

A device with multi-directional moving members connected by pivot axes, allowing independent rotation and translational motion, which increases the number of permutations and combinations of outcomes, and can be easily integrated into various game and learning systems.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Device complexity

If conventional devices with fixed surfaces are used, then the device structure is simple, but the number of possible outcomes is limited

Engineering Contradiction:
Improvedevice structureVSAvoidnumber of possible outcomes
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The patent applies the dynamics principle by transitioning from fixed surfaces to movable members connected by pivot axes. Each member can rotate independently about its pivot axis, allowing the device to generate multiple orientations and outcomes. This dynamic structure enables a single device to replace multiple conventional devices while providing a scalable number of outcomes based on the number of members and their possible orientations.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If multiple devices are used to increase outcomes, then the number of possible outcomes increases, but the device becomes less portable and more complex

Engineering Contradiction:
Improvenumber of possible outcomesVSAvoidnumber of devices required
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent merges multiple conventional devices into a single integrated device. Instead of using separate dice, coins, or card elements, the invention combines multiple members with different numbers of sides into one compact unit. The members are connected by pivot axes that allow them to rotate independently, creating a single device that can generate the same or greater number of outcomes as multiple separate devices would provide.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent creates a universal device that can serve multiple functions simultaneously. The same device with multiple movable members can replace dice for rolling, coins for flipping, and card elements for selection, all within a single portable unit. This multi-functional design eliminates the need for players to handle multiple separate devices while maintaining or enhancing the variety of possible outcomes.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Ease of manufacture

If conventional devices with limited motion are used, then the device is easy to manufacture, but the number of outcomes is insufficient for enhanced gaming experiences

Engineering Contradiction:
Improvemanufacturing simplicityVSAvoidnumber of outcomes
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The patent applies segmentation by dividing the device into multiple independent members, each connected by its own pivot axis. Each member can be manufactured separately using conventional processes, and then assembled together. This segmentation allows for manufacturing simplicity while enabling complex motion patterns, as each segment can rotate independently to create multiple orientations and outcomes that would be difficult to achieve in a single monolithic structure.

Inventive Principle:
Principle #1Segmentation

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The device provides a scalable, compact, and portable solution that enhances both chance-based and skill-based game and learning experiences by increasing the number of possible outcomes, making it suitable for both new and established systems.

Implementation Method 1

members that are associated with one another with pivot axes, where a member provides a pivot support that allows spatial rotations of a next member along principal rotations

Methodology Applied
Scientific EffectRotation:

Implementation Method 2

at least one member having a translational motion

Methodology Applied
Scientific EffectTranslational motion:

Data Source

PatentUS10004978B2Device with multi-directional moving members
Publication Date: 2018.06.26 CARLOW RICHARD ANDREW
  • US10004978B2 patent drawing
  • US10004978B2 patent drawing
  • US10004978B2 patent drawing

AI summary

A game piece, comprising members that are associated with one another with pivot axes, where a member provides a pivot support that allows independent rotation and or translation motions of a next member in different directions.