Multi-draw Game Server Iterative Winner Selection

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Solution Overview

Problem

Traditional lottery-style game systems require significant infrastructure and resources, necessitating a more efficient method for selecting winners that reduces operational costs and complexity.

Innovation Solution

A multi-draw game system where a game server receives player numbers from terminals, conducts iterative drawing rounds until the winner threshold is met, and identifies winners by matching player numbers with randomly selected numbers across rounds, with results communicated back to terminals.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If traditional lottery-style game systems are used to select winners, then prize distribution and player competition can be maintained, but infrastructure requirements and operational resources increase significantly

Engineering Contradiction:
Improvewinner selection fairnessVSAvoidinfrastructure requirements
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent uses virtual copies of drawing processes through software simulation instead of physical drawing machines. Multiple virtual drawing rounds are conducted digitally, creating replicated drawing instances that eliminate the need for complex physical infrastructure while maintaining the fairness and randomness of traditional lottery systems

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent replaces mechanical drawing systems with software-based random number generation and iterative drawing algorithms. The winner identification subsystem uses computational methods to conduct multiple drawing rounds and identify winners, substituting physical mechanical infrastructure with software-based solutions that reduce device complexity while preserving system reliability

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Reliability

If multiple drawing rounds are conducted to ensure sufficient winners, then winner threshold can be met, but communication rounds and time increase

Engineering Contradiction:
Improvewinner threshold fulfillmentVSAvoiddrawing process duration
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent performs preliminary calculations of the winner threshold requirement before conducting drawing rounds. The system determines in advance how many winners are needed and structures the iterative drawing process to efficiently reach this target, minimizing unnecessary drawing rounds and reducing the time required to fulfill the winner threshold

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent implements continuous iterative drawing rounds that process multiple potential winners in sequence without interruption. The system maintains continuous operation through automated winner identification and threshold checking, eliminating gaps between drawing rounds and reducing overall process time while ensuring the winner threshold is reliably met

Inventive Principle:
Principle #20Continuity of useful action

Data Source

PatentUS8747209B2Multi-draw game system
Publication Date: 2014.06.10 BONOBO
  • US8747209B2 patent drawing
  • US8747209B2 patent drawing
  • US8747209B2 patent drawing

AI summary

A method and game server for selecting a plurality of winners of a game is provided. The method comprises receiving a plurality of sets of player numbers from a plurality of game terminals. Each set has a predetermined number of player numbers. Each number is selected from a predetermined set. The method also comprises determining the plurality of winners of the game by conducting iterative drawing rounds until the number of winners exceeds a winner threshold. Each drawing round comprises: selecting a set of random numbers, the number of random numbers in the set of random numbers being equal to the number of player numbers in the set of player numbers; and identifying as winners any sets of player numbers in which each player number of the set corresponds to one or more of the random numbers selected in either the current drawing round or any previous drawing rounds.