Multi-Hand Wagering Game for Multiple Wins Per Round

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Solution Overview

Problem

Existing poker games offer limited opportunities for players to win awards during a single round, leading to reduced engagement and interest, particularly in casino settings where players may fold if they fail to form a ranked hand early on.

Innovation Solution

A multi-hand wagering game system that allows players to form multiple final hands independently using a partial player hand and community cards, with each hand being ranked and compared to a paytable for potential awards, offering multiple chances to win.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional poker games are played with limited winning opportunities per round, then the game rules remain simple and easy to understand, but player engagement and excitement are reduced

Engineering Contradiction:
Improvenumber of winning opportunitiesVSAvoidgame structure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game is divided into multiple independent hands (first hand, second hand, third hand) that are formed and evaluated separately within a single round. Each hand represents a distinct winning opportunity with its own evaluation against the paytable, allowing players to win multiple times per round while maintaining clear, separate evaluation processes for each hand.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The same set of community cards and player hole cards serve multiple functions by being used to form multiple different hands. The five community cards combined with two hole cards can create three distinct final hands, each potentially qualifying for different awards, thus maximizing the utility of the dealt cards and increasing winning opportunities without requiring additional cards or more complex dealing procedures.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Productivity

If players fold early when failing to form a ranked hand, then the game pace remains fast, but player engagement and continued interest are reduced

Engineering Contradiction:
Improvegame paceVSAvoidplayer engagement
Core Design Contradiction:
ProductivityVSAdaptability or versatility

Solution Approach 1:

All community cards are dealt and visible before players must commit to their wagers for each hand. This preliminary revelation of information allows players to make informed decisions about multiple hands simultaneously without the need to fold and wait for additional dealing rounds, maintaining fast gameplay while keeping players engaged through multiple winning opportunities.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If multiple final hands are formed independently from the same cards, then players gain multiple chances to win awards, but the complexity of hand formation and evaluation increases

Engineering Contradiction:
Improvenumber of winning opportunitiesVSAvoidhand formation process
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The evaluation process is segmented into distinct, independent evaluations for each hand. The system separately determines the outcome of the first hand, second hand, and third hand by comparing each against the paytable independently. This segmented approach allows multiple winning opportunities while maintaining clear, manageable evaluation steps that do not require complex inter-hand dependencies.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS12469359B1Gaming methods and systems with multiple winning opportunities per round
Publication Date: 2025.11.11 ESPINO ANGEL
  • US12469359B1 patent drawing
  • US12469359B1 patent drawing
  • US12469359B1 patent drawing

AI summary

Systems and methods of conducting wagering games involving, among other things, a modified wagering game in which multiple hands are formed in a single round of play from final hands formed from a player's partial hand and each card in a community group of cards whereby multiple wagers can be received and resolved for each hand independently.