Multi-Hand Poker Game Logic with Segmented Wagering
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Solution Overview
Problem
There is a need for new and exciting variations of Texas Hold'em and other seven card poker games that allow players to play against the house or casino in a virtual gaming environment, offering a unique experience beyond traditional player versus player gameplay.
Innovation Solution
A gaming device and method for playing a multiple-hand seven card poker game where a player competes against multiple house hands, with the option to fold or wager on each hand, and the gaming device manages the virtual opponent's hands to ensure a balanced game, incorporating community cards to determine the highest ranking hand.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a player is dealt multiple player hands and multiple house hands in a virtual poker game, then the gaming experience becomes more dynamic and engaging, but the device complexity increases due to the need to manage multiple hands, wagers, and game states
Solution Approach 1:
The game is segmented into multiple independent hands, each with its own wager and outcome. The player hand and house hands are processed separately through the same game logic, allowing the system to handle multiple game instances in parallel while reusing the same computational resources and game state management structures.
Solution Approach 2:
The gaming device is designed to handle multiple functions within a single game framework: dealing cards to multiple hands, managing multiple wagers, determining winners for each hand, and processing payouts. The same game logic and rules engine are universally applied to all hands, reducing the need for separate management systems.
2Adaptability or versatility
If the player is allowed to fold or wager on each hand individually, then the player has more control and strategic options, but the ease of operation decreases due to the increased number of decisions and interactions required
Solution Approach 1:
The game interface dynamically adapts to the player's choices. When a player selects to fold a hand, the system automatically removes that hand from further consideration and adjusts the remaining hands accordingly. The game state transitions dynamically based on player decisions, providing strategic control while managing operational complexity through automated state updates.
3Reliability
If the gaming device manages multiple house hands with balanced casino advantage, then the game maintains fairness and profitability, but the measurement precision required to track and evaluate each hand increases
Solution Approach 1:
The system continuously monitors game outcomes across multiple hands and uses this feedback to maintain the casino advantage. By tracking the results of each hand evaluation and comparing them against expected probabilities, the system ensures that the house edge remains balanced and fair while maintaining high precision in hand evaluation through consistent application of poker rules and algorithms.
Data Source
AI summary
A gaming device having a multi-player poker game includes a plurality of two-card hands dealt to a player and to a virtual opponent. First, the player has an option to place a wager on or fold each of the player hands. Then, the gaming device folds a number of dealer hands corresponding to the number of folded player hands and contributes a wager to the pot for each remaining virtual opponent hand in play. A primary award is provided if at least one of the active player hands outranks all of the non-folded virtual opponent hands. A bonus award is provided to the player if the rank of the player's winning hand is a predetermined rank.


