Multi-Level Progressive Gaming System with Active Player Selection

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Solution Overview

Problem

Current progressive games in the gaming industry often lack player engagement, as players feel like spectators during jackpot awards and may only win one level of progressive jackpot, leading to decreased excitement.

Innovation Solution

A multi-level secondary game system within gaming terminals that allows players to participate actively by selecting game elements, potentially winning multiple progressive jackpots and awards, with the ratio of game elements varying based on wager amounts, and synchronized signage displays to enhance excitement.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a traditional progressive jackpot system is used, then the jackpot amount increases progressively, but the player feels like a spectator and does not feel engaged in the game

Engineering Contradiction:
Improveplayer engagementVSAvoidautomatic jackpot award
Core Design Contradiction:
Ease of operationVSExtent of automation

Solution Approach 1:

The progressive jackpot is segmented into multiple levels (first level, second level, third level) with different wager requirements. Each level represents a separate game state that the player must actively navigate through by making wagering decisions, transforming the passive spectator role into active participation while maintaining the progressive jackpot structure.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The game transitions from a static automatic award system to a dynamic multi-level structure where the player's actions determine which level is awarded. The system adapts the jackpot level based on the player's wagering behavior and decisions during the game, creating an engaging interactive experience rather than a passive observation.

Inventive Principle:
Principle #15Dynamics

2Ease of operation

If multiple levels of progressive jackpots are provided, then player excitement increases, but the player can only win one level at a time

Engineering Contradiction:
Improveplayer excitementVSAvoidmultiple award levels
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent enables continuous progression through multiple jackpot levels by allowing players to accumulate wagering credits across different levels. The useful action of wagering continues uninterrupted as players move from lower to higher levels, and the system maintains the ability to award multiple levels through a single continuous gaming session rather than requiring separate games.

Inventive Principle:
Principle #20Continuity of useful action

Solution Approach 2:

The multi-level progressive system serves multiple functions simultaneously: it provides progressive jackpot accumulation, offers multiple award levels for player excitement, and maintains game continuity. The same wagering action serves to advance the jackpot, determine the award level, and maintain player engagement, making the system versatile and efficient.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Reliability

If the player must wager a certain amount to win the progressive, then the jackpot can be awarded, but the player does not feel control over the progressive game

Engineering Contradiction:
Improvejackpot award eligibilityVSAvoidplayer control
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The system provides continuous feedback to the player by displaying the current wagering credit balance and the progress toward each jackpot level. This feedback mechanism shows players how their wagering actions directly influence their eligibility for different jackpot levels, creating a sense of control and agency while maintaining reliable jackpot award criteria based on accumulated wagers.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS8038528B2Wagering game with enhanced progressive game
Publication Date: 2011.10.18 LNW GAMING INC
  • US8038528B2 patent drawing
  • US8038528B2 patent drawing
  • US8038528B2 patent drawing

AI summary

A method of playing a wagering game, the wagering game having a basic game and a multi-level secondary game. The method includes conducting the basic game at a gaming terminal. In response to achieving a first-level secondary game entry award, a first-level secondary game is activated. A first set of player-selectable game elements is displayed during the first level secondary game and a player selects, at least one of the first set of player-selectable game elements, which include at least one second-level secondary game entry award. Upon selecting the second-level secondary game entry award, a second-level secondary game is activated and a second set of player-selectable game elements are displayed. The player selects at least one of the second set of player-selectable game elements and a progressive game payoff is awarded based on the selecting.