Multi-Level Symbol Matching Gaming Machine

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Casinos and gaming establishments face challenges in maintaining player interest with the growing popularity of wager-based gaming, as existing games like SLINGO need new mechanics and features to attract both existing and new players.

Innovation Solution

A new version of the SLINGO game is developed with multiple levels, symbol matching events, wild symbols, mystery bonuses, and a game advance feature, where players can progress through levels by matching symbols, with awards increasing at higher levels and opportunities for free spins and jackpots.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a single game has multiple levels with increasing complexity, then player engagement and excitement are enhanced, but the device complexity and rules complexity increase

Engineering Contradiction:
Improveplayer engagementVSAvoidgame structure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game is divided into multiple sequential levels or rows, where each level consists of a matrix of symbol positions that can be independently activated. This segmentation allows the game to progress through distinct stages, enhancing player engagement while maintaining manageable complexity through modular design.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The game transitions from traditional single-level play to a multi-dimensional structure with multiple rows and levels. Each level adds a new dimension to the gameplay, allowing symbols to be matched across different rows and levels, thereby increasing engagement without overwhelming complexity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If awards for higher levels are increased to maintain player interest, then player motivation improves, but the loss of energy (wager requirements) increases

Engineering Contradiction:
Improveplayer motivationVSAvoidwager requirements
Core Design Contradiction:
Adaptability or versatilityVSLoss of energy

Solution Approach 1:

The award parameters are dynamically adjusted based on the level reached. Higher levels offer increased award multipliers and potential jackpots, creating a parameter change that motivates players to continue playing through multiple levels while managing wager requirements through progressive reward structures.

Inventive Principle:
Principle #35Parameter changes

3Adaptability or versatility

If wild symbols and mystery bonuses are added to enhance game features, then player excitement increases, but the device complexity and rules complexity increase

Engineering Contradiction:
Improvegame featuresVSAvoidfeature complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Wild symbols and mystery bonuses are designed as universal features that can appear and function across multiple levels and rows of the game. These features serve multiple purposes - they can trigger awards, advance levels, and create bonus events - thereby enhancing player excitement while maintaining a cohesive game structure that doesn't overly complicate the core matching mechanics.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS7717786B1Gaming machine and game having sequential symbol matching feature
Publication Date: 2010.05.18 GAMING REALMS PLC
  • US7717786B1 patent drawing
  • US7717786B1 patent drawing
  • US7717786B1 patent drawing

AI summary

A game has the potential for multiple levels. Each level comprises a symbol matching event in which a set of base symbols are compared against a set of game symbol for potential matches. If a required minimum number of matches or another event is realized, the game may continue to the next level. The game symbols may be displayed in rows, such as rows of a matrix having m rows by n columns. The base symbols may then be displayed in a row having n positions, where the base symbol in an individual nth position is compared to the corresponding game symbol in the same nth position. The game may be played as a wagering game offering awards for individual symbol matches or matches of patterns of symbols in the matrix. The game may include additional features such as wild symbols, automatic advance features and mystery bonuses.