Multi-passenger Interaction via Segmented Vehicle Displays

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Solution Overview

Problem

In driverless vehicles, passengers lack means to understand environmental changes or other factors affecting their ride, as there is no effective communication mechanism for passengers to interact with the vehicle or each other.

Innovation Solution

The implementation of multiple displays within the vehicle, each passenger can interact with their own display to control aspects like trip settings, ambient temperature, music, and vehicle states, with content determined by the vehicle's state and passenger data, allowing for multi-passenger interaction and conflict resolution through a content management system.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple displays are implemented for each passenger, then passenger interaction capability is improved, but device complexity increases

Engineering Contradiction:
Improvepassenger interaction capabilityVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The vehicle interface system is segmented into multiple independent display units, each assigned to specific passenger zones or seats. This allows each passenger to have dedicated interaction capabilities while the system manages complexity through modular architecture, where each display unit can be independently controlled and maintained.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The display system is designed with multi-functionality, where each display unit can serve multiple purposes: showing vehicle status information, enabling passenger control of environmental settings, providing entertainment, and facilitating communication between passengers. This universal approach reduces the need for separate specialized devices for each function.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If personalized content is provided to each passenger, then passenger engagement is improved, but information processing complexity increases

Engineering Contradiction:
Improvepersonalized experienceVSAvoidcontent management complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The content management system implements local quality by tailoring information and controls to each passenger's specific location, preferences, and needs. Each display unit receives customized content based on the passenger profile associated with that seat, while the system manages complexity through centralized profile storage and automated content selection algorithms.

Inventive Principle:
Principle #3Local quality

3Ease of operation

If multiple passengers can control vehicle functions independently, then passenger autonomy is improved, but conflict resolution complexity increases

Engineering Contradiction:
Improvepassenger autonomyVSAvoidconflict resolution complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system implements feedback mechanisms where each passenger's control inputs are immediately reflected on their display unit and communicated to other passengers. The system provides real-time feedback on vehicle state changes resulting from any passenger's actions, and automatically notifies passengers of potential conflicts or overrides, enabling informed decision-making while maintaining autonomy.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS11618320B1Multi-passenger interaction
Publication Date: 2023.04.04 ZOOX INC
  • US11618320B1 patent drawing
  • US11618320B1 patent drawing
  • US11618320B1 patent drawing

AI summary

Techniques relating to multi-passenger interaction via display(s) of a vehicle are described. In an example, sensor data is received from a sensor associated with an interior of a vehicle. Based at least partly on the sensor data, a first occupancy state associated with a first seat of the vehicle and a second occupancy state associated with a second seat of the vehicle can be determined. Content to present via displays associated with the first seat and/or the second seat can be determined based at least in part on the first occupancy state and the second occupancy state and can be presented via each respective display.