Multi-Reel Slot Machine Sequential Stopping Logic
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Solution Overview
Problem
Game machines with single reel units often prolong the time to hit a jackpot, leading to player disappointment and reduced interest, especially for those seeking quick results without altering the payback ratio or jackpot occurrence rate.
Innovation Solution
A game machine and program that enable simultaneous execution of multiple symbol display games, featuring a winning reel with a guaranteed win and sequential stopping of losing reels, along with a payout system that increases rewards and displays next winning reels, reducing overall game time.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Loss of time
If multiple symbol display games are executed simultaneously, then the time to hit a jackpot is reduced, but the device complexity increases
Solution Approach 1:
The display screen is segmented into multiple independent symbol display regions, each functioning as a separate game instance. This allows simultaneous execution of multiple games by dividing the overall display area into distinct segments that can operate independently yet concurrently, reducing the time to achieve a jackpot while managing complexity through modular organization
Solution Approach 2:
The game machine is designed with multi-functionality to execute multiple symbol display games simultaneously using shared hardware resources. The control unit and display system serve multiple game instances concurrently, allowing the same physical device to perform multiple gaming functions at once, thereby reducing overall time to hit a jackpot without proportionally increasing device complexity
2Object-affected harmful factors
If sequential stopping of losing reels is implemented, then player disappointment is reduced, but the game time per game is extended
Solution Approach 1:
The system determines game results in advance before the symbol display game concludes. By knowing the outcome beforehand, the control unit can prepare and execute sequential stopping of losing reels in a predetermined order, allowing players to witness multiple losing outcomes before the final result, thereby reducing disappointment while managing overall game time through pre-planned sequences
Solution Approach 2:
The symbol display reels are stopped in periodic intervals rather than all at once. Losing reels are stopped sequentially at predetermined time points during the game, creating a rhythmic pattern of stopping actions. This periodic stopping allows players to observe multiple losing outcomes over time, reducing the shock of a single loss while extending the game duration through structured intervals
Data Source
AI summary
A game machine includes a game result determining device for determining a game result when a predetermined condition is established, a device for generating video of reels where symbols are displayed in a changing condition and then displayed in a stopped condition, a display device having a video display screen, a game image generating device for displaying video of a plurality of reels, a losing reel ascertaining device for ascertaining a losing reel on the basis of the game result ascertained, a winning reel ascertaining device for ascertaining a winning reel, a losing reel stopping device for displaying the symbols of the losing reel, and a winning reel stopping device for displaying the symbols of the winning reel in a stopped condition after the symbols of all of the losing reels have been displayed by the losing reel stopping device.


