Multi-Round Offer Acceptance Game With Dynamic Termination

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Solution Overview

Problem

Existing gaming systems lack a dynamic and engaging offer and acceptance game mechanism that allows players to make decisions impacting subsequent rounds, with limited variability in award values and termination conditions, leading to a lack of player excitement and engagement.

Innovation Solution

A multi-round offer and acceptance game where players can accept or reject multi-component offers with varying award values and termination components, influencing the progression through rounds and ultimately determining the game's termination, with increasing average expected values and quantities of terminators as the game progresses.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a traditional single-round offer and acceptance game is used, then the game structure is simple, but player engagement and excitement are reduced

Engineering Contradiction:
Improvegame structure simplicityVSAvoidplayer engagement
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The game is divided into multiple rounds, where each round presents a new offer acceptance decision. This segmentation transforms a simple single-round game into an extended multi-round experience, maintaining structural clarity while significantly enhancing player engagement through repeated decision-making opportunities and accumulating rewards.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The game introduces dynamic elements where offer values, termination probabilities, and round structures can vary across different rounds. This dynamic variation prevents monotony and maintains player excitement throughout the extended game duration, while the underlying simple accept/reject mechanism preserves ease of operation.

Inventive Principle:
Principle #15Dynamics

2Device complexity

If players can only accept or reject offers without impacting subsequent rounds, then the game mechanics are simple, but player excitement and engagement are limited

Engineering Contradiction:
Improvegame mechanics simplicityVSAvoidplayer excitement
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

Player decisions in each round provide feedback that influences subsequent rounds. Accepting or rejecting offers affects reward accumulation, termination conditions, and potentially the structure of future offers. This feedback loop creates excitement and strategic depth while maintaining relatively simple accept/reject mechanics.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

Players make decisions in advance about whether to accept offers before knowing future offer values. This preliminary action element creates tension and excitement as players weigh current certain rewards against potential future rewards, adding strategic depth without complicating the basic game mechanics.

Inventive Principle:
Principle #10Preliminary action

3Stability of the object's composition

If the game provides fixed award values and termination conditions, then the game structure is stable, but risk and reward variability is reduced

Engineering Contradiction:
Improvegame structure stabilityVSAvoidrisk and reward variability
Core Design Contradiction:
Stability of the object's compositionVSAdaptability or versatility

Solution Approach 1:

The game varies key parameters such as offer values, termination probabilities, and round structures across different rounds. These parameter changes introduce risk and reward variability that enhances player excitement, while the overall game framework remains stable and predictable in terms of its multi-round structure and basic accept/reject mechanics.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS9224265B2Gaming system and method for providing an offer and acceptance game
Publication Date: 2015.12.29 INTERNATIONAL GAME TECHNOLOGY INC
  • US9224265B2 patent drawing
  • US9224265B2 patent drawing
  • US9224265B2 patent drawing

AI summary

A gaming system for providing a multiple round offer and acceptance game with a multi-component offers. In various embodiments, the offer and acceptance game is a multi-round offer and acceptance game, wherein the player's decisions during one or more rounds of the offer and acceptance game determine, at least in part, whether the player will play or participate in each of the subsequent rounds of the offer and acceptance game. In these embodiments, for each played round of the offer and acceptance game, the gaming system enables the player to accept or reject one or more different offers which have different award values and also contribute different amounts toward terminating the play of the offer and acceptance game.