Multi-Round Wager Game Layout for Fast Pot Accumulation

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Solution Overview

Problem

Casino table games have remained stagnant with standard decks and slow play due to complex rules, long-term wager accumulation, lack of player interaction, and unfavorable payout odds, necessitating costly security and marketing measures for advantaged play.

Innovation Solution

A custom deck of 50 cards with 40 'build' and 10 '½ pot' cards for rapid wager accumulation, allowing players to enter/exit, promote team play, and offer advantaged play without mechanical computation, using a segregated table layout for efficient wager management.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If a standard deck of playing cards is used with complex rules requiring up to seven cards to be dealt, then the game can be played with familiar equipment, but the game speed becomes slow and gameplay is prolonged

Engineering Contradiction:
Improveease of game setupVSAvoidgame speed
Core Design Contradiction:
Ease of manufactureVSProductivity

Solution Approach 1:

The standard 52-card deck is segmented into a custom 50-card deck by removing the 2 and 3 from each suit. This segmentation simplifies the card distribution rules and reduces the number of cards dealt per round, directly increasing game speed while maintaining ease of setup with a modified but still simple deck structure

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The game parameters are changed by modifying the deck composition (removing specific cards) and changing the dealing rules (dealing only one card per player per round instead of up to seven). These parameter changes streamline the gameplay mechanics and significantly reduce the time required to complete each round

Inventive Principle:
Principle #35Parameter changes

2Quantity of substance

If wager accumulation lasts for long-term periods over days or months as in prior art, then jackpots can grow large, but the game duration becomes excessively long and player engagement decreases

Engineering Contradiction:
Improvewager accumulation amountVSAvoidgame duration
Core Design Contradiction:
Quantity of substanceVSDuration of action of moving object

Solution Approach 1:

The wager accumulation follows a periodic structure with defined rounds (typically 5-10 rounds) that reset periodically. Each round accumulates wagers from all players, and the pot is either won or reset at the end of each periodic cycle. This periodic action maintains engaging game durations while still allowing substantial wager accumulation within each cycle

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The game dynamically adjusts the number of rounds and wager accumulation based on player participation and betting patterns. The system can adapt the accumulation period to maintain optimal engagement levels, preventing both excessively long durations and overly short sessions that wouldn't allow meaningful accumulation

Inventive Principle:
Principle #15Dynamics

3Reliability

If players are surrounded by crowds of strangers during solitary wagering, then casino security is improved, but player camaraderie and social interaction are reduced

Engineering Contradiction:
Improvecasino securityVSAvoidplayer social interaction
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The game merges individual wagering with partnership mechanics by allowing players to form teams of two. Partners pool their wagers and share outcomes, creating natural social interaction and camaraderie. This merging of individual and team elements maintains the solitary wagering structure for security while adding collaborative social dimensions

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The partnership structure acts as an intermediary that facilitates social interaction between players. Rather than direct interaction between all players at the table, the partner relationship serves as a mediator that creates manageable social units, fostering camaraderie while maintaining the overall solitary nature of the wagering process

Inventive Principle:
Principle #24Intermediary (Mediator)

4Loss of energy

If payout odds are set lower than odds of winning under prior art, then casino profit margins are maintained, but player satisfaction and advantaged play opportunities are reduced

Engineering Contradiction:
Improvecasino profit marginVSAvoidplayer satisfaction
Core Design Contradiction:
Loss of energyVSEase of operation

Solution Approach 1:

The game implements partial advantaged play by offering favorable payout odds for specific winning scenarios rather than across all outcomes. Certain card combinations or winning conditions provide odds better than the house edge, creating player satisfaction and excitement while the overall game structure maintains appropriate profit margins through the balance of all possible outcomes

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS12515118B2Multi-round wager accumulation game
Publication Date: 2026.01.06 SCHULE RALPH ANTHONY
  • US12515118B2 patent drawing
  • US12515118B2 patent drawing
  • US12515118B2 patent drawing

AI summary

A new system for wager accumulation gaming between dealer and up to six players. The system offering the exciting gaming feature of “Advantaged Play,” by providing, with sufficient wager accumulation, payout out odds greater than odds of winning under a fast-paced game for a player to win and for the house to quickly collect commissions. The system also provides the exciting feature of exit winning wherein a player who exits the game before conclusion will automatically win back a prorated amount of accumulated wagering, less dealer commission. The system also provides the exciting feature of a tie game wherein after ten rounds of game play, the dealer will declare the game a tie and return accumulated wagering to players by prorated amounts, less dealer commission. The system also provides the feature of partnership play for a prospective player not currently in the game to request partnership with a player currently in the game with current player accepting or rejecting partnership, all of which is under control of the dealer.