Multi-slot Game Within Slot Game Using Symbol Mapping

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Solution Overview

Problem

Current gaming machines lack innovative methods to generate and present wager-based games, particularly in creating engaging and varied outcomes for players, with existing systems relying on traditional mechanical or video reel configurations.

Innovation Solution

The development of a gaming system that allows for the simultaneous generation of multiple video slot reel games, with symbols from these games being mapped to form additional arrays for further evaluation, enabling complex winning combinations and bonus games, while also incorporating power-hit tolerant memory to manage game states and data during power interruptions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If multiple video slot reel games are generated simultaneously, then player engagement and game variety are improved, but device complexity and computational requirements increase

Engineering Contradiction:
Improvegame varietyVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The gaming system is divided into multiple independent video slot reel games, each operating as a separate game instance with its own reels, symbols, and evaluation logic. This segmentation allows simultaneous generation of multiple games while maintaining modular architecture that manages complexity through independent, reusable components.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Multiple video slot reel games are nested within a primary game structure, where symbols from individual slot games are mapped to form arrays for the second primary game. This nesting enables hierarchical game organization where smaller game instances contribute to larger game outcomes, increasing versatility without proportionally increasing overall system complexity.

Inventive Principle:
Principle #7Nested doll (Nesting)

2Adaptability or versatility

If symbols are mapped from multiple slot games to form additional arrays, then winning combination possibilities are improved, but data processing requirements and time increase

Engineering Contradiction:
Improvewinning combination varietyVSAvoidgame processing time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

Symbol mapping arrays are pre-configured and prepared before the actual game evaluation process. The system预先 establishes the mapping relationships between symbols from multiple slot games and the arrays used in the second primary game, enabling faster processing during game execution by avoiding real-time complex calculations.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system uses symbol copying and mapping where symbols from completed slot games are replicated and transferred to form arrays for the second primary game. This copying mechanism efficiently reuses existing symbol data without requiring redundant generation or complex transformations, reducing processing time while maintaining game variety.

Inventive Principle:
Principle #26Copying

3Reliability

If power-hit tolerant memory is implemented to manage game states, then reliability during power interruptions is improved, but device complexity and memory requirements increase

Engineering Contradiction:
Improvegame state integrityVSAvoidmemory management complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

Power-hit tolerant memory is implemented to cushion against power interruptions by maintaining game state data in non-volatile storage. This beforehand preparation ensures that game states are preserved during power failures, allowing the system to resume gameplay without data loss while managing complexity through dedicated memory management mechanisms.

Inventive Principle:
Principle #11Beforehand cushioning (Prior cushioning)

Data Source

PatentUS10275991B2Multi-slot game within slot game
Publication Date: 2019.04.30 AGS LLC
  • US10275991B2 patent drawing
  • US10275991B2 patent drawing
  • US10275991B2 patent drawing

AI summary

Various embodiments of the present invention generally relate to operating a gaming machine to generate a wager-based video slot game. In a particular embodiment, a plurality of video slot reel games can be generated simultaneously and independently of one another. For example, nine video slot reel games can be generated simultaneously. In each of the video slot reel games, the symbols falling on one or more pay lines can be evaluated for winning combinations. In addition, a secondary array, such as a three by three array, can be populated with symbols that were presented in the plurality of video slot reel games. The symbols appearing in the secondary array can be presented to display like an additional video slot game. The symbols falling on one or more pay lines through the secondary array can be evaluated for winning combinations.