Multi-spinner Gaming System with Segmented Symbol Control

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Solution Overview

Problem

Existing electronic gaming systems lack alternatives to maintain or increase player enjoyment, as they primarily rely on displaying symbols on reels or virtual reels, limiting engagement and excitement.

Innovation Solution

A gaming system featuring multiple spinners with display positions and a controller to select symbols, determining winning outcomes based on predefined win conditions that span multiple spinners, offering a probabilistic game mode with standard and function symbols.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional reels or virtual reels are used to display symbols, then the gaming system is simple to implement, but player enjoyment and engagement are limited

Engineering Contradiction:
Improveplayer enjoymentVSAvoidgaming system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The gaming system is divided into multiple independent spinners (first spinner, second spinner, third spinner) instead of using traditional reels. Each spinner can be independently controlled and displays symbols at specific positions, allowing for more diverse winning outcome configurations while maintaining manageable complexity through modular design

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a new dimensional aspect to symbol display by using multiple spinners arranged in a sequence where each spinner has multiple display positions (first, second, third positions). This creates a multi-dimensional space for symbol arrangement, enabling winning outcomes based on symbol relationships across different spinners and positions, thereby enhancing player engagement

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If winning outcomes are determined by symbols on a single reel, then the game mechanics are simple, but player engagement and excitement are reduced

Engineering Contradiction:
Improvegameplay varietyVSAvoidgame mechanics complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The winning outcome determination is segmented across multiple independent spinners rather than relying on a single reel. Each spinner contributes symbols to the overall outcome, and the system evaluates winning conditions by comparing symbols across different spinners at different positions, creating more varied and exciting gameplay

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The spinners serve multiple functions: they display symbols at different positions, enable various winning outcome configurations (same symbol at different positions, different symbols at same position), and can be independently controlled to create diverse game scenarios, thereby enhancing gameplay variety without requiring entirely separate mechanisms

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS9865140B2Systems and methods of electronic gaming
Publication Date: 2018.01.09 ARISTOCRAT TECH AUSTRALIA PTY LTD
  • US9865140B2 patent drawing
  • US9865140B2 patent drawing
  • US9865140B2 patent drawing

AI summary

A gaming system is disclosed which includes a plurality of spinners, each spinner being associated with a plurality of display positions and having a plurality of symbols disposable at the display positions. A spinner controller is arranged to select the symbols to appear at the display positions for each spinner, and an outcome evaluator is arranged to determine whether the symbols shown at the display positions correspond to at least one winning outcome by reference to at least one defined win condition. Each win condition comprises a win line having at least three display positions from two adjacent spinners. A corresponding method of gaming is also disclosed.