Multi-stage Card Select Game Indicia Depletion

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Solution Overview

Problem

Traditional casino games often lack suspense due to their static nature, with players using the same base set of symbols, leading to a desire for bonus payouts that increase with additional play.

Innovation Solution

A method for conducting multiple sequential or simultaneous game hands using a finite set of game indicia, where each hand is played to completion with indicia excluded from subsequent hands until a restoration event, allowing for dynamic gameplay and varying payout possibilities.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional casino games use a static base set of symbols, then the game structure is simple and easy to operate, but the gameplay lacks suspense and excitement

Engineering Contradiction:
Improvegame operation simplicityVSAvoidgameplay suspense and excitement
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent applies dynamics by transitioning from a static base set of symbols to a dynamic indicia set that changes composition during gameplay. The finite indicia set is depleted and restored in stages, creating varying probabilities and suspenseful moments while maintaining the same basic game structure and rules throughout play.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the parameter of indicia availability during the game. By depleting specific symbols from the finite set and controlling when they are restored, the system dynamically adjusts the composition and probability distribution of available symbols, creating excitement and suspense without changing the fundamental game mechanics.

Inventive Principle:
Principle #35Parameter changes

2Device complexity

If players use the same base set of symbols throughout the game, then the game rules remain simple, but bonus payouts do not increase with additional play

Engineering Contradiction:
Improvegame rule simplicityVSAvoidbonus payout accumulation
Core Design Contradiction:
Device complexityVSQuantity of substance

Solution Approach 1:

The system dynamically manages the finite indicia set by depleting symbols during gameplay and restoring them at controlled intervals. This creates progressive difficulty and increasing bonus opportunities as the game progresses, while the basic rules for playing remain unchanged and simple for the player.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent maintains continuous gameplay by systematically restoring depleted indicia to the finite set. This ensures the game can proceed indefinitely through multiple cycles of depletion and restoration, allowing bonus payouts to accumulate over time while keeping the gameplay experience consistent and rules simple.

Inventive Principle:
Principle #20Continuity of useful action

3Adaptability or versatility

If a finite set of game indicia is depleted and restored, then gameplay suspense increases, but the system complexity increases

Engineering Contradiction:
Improvegameplay suspenseVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system automatically manages the depletion and restoration of the finite indicia set without requiring complex manual intervention. The restoration process occurs automatically at predetermined intervals or based on game state conditions, simplifying the overall system architecture while maintaining the suspenseful dynamic gameplay experience.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS8944901B2Multi-stage card select
Publication Date: 2015.02.03 CFPH LLC
  • US8944901B2 patent drawing
  • US8944901B2 patent drawing
  • US8944901B2 patent drawing

AI summary

Embodiments related to conducting a wagering game according to the rules of a base game includes defining a finite set of game indicia. In some embodiments the player plays multiple sequential game hand by placing a wager, receiving game indicia from the finite set cumulatively excluding any game indicia previously dealt, playing the game hand to completion, collecting the game indicia from the player and excluding the dealt game indicia from further play, and displaying at least the excluded game indicia or any winning combinations precluded by the excluded game indicia. In some embodiments the game hands continue in sequence until a restoration event, which may include a manually triggered restoration or an automatic restoration event, that restores the excluded game indicia. Other embodiments are also described.