Multi-Surface Touch Mapping for One-Handed Mobile Control

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Solution Overview

Problem

Mobile computing devices face limitations in user interaction due to the need for focused attention on touchscreens and difficulty in controlling complex applications with one hand, especially when other hand is occupied holding the device.

Innovation Solution

Integration of multi-touch inputs across multiple distinct surfaces of a mobile computing device, including front, back, side, and bottom surfaces, using touch sensors to detect gestures and movements, and a processor to interpret these inputs to perform various functions analogous to touchscreen interactions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If touchscreen interactions are used for all inputs, then the device can detect touch location and perform software functions, but the user requires focused attention to see targets and responses, and complex applications become difficult to control

Engineering Contradiction:
Improveuser interaction convenienceVSAvoiduser attention focus
Core Design Contradiction:
Ease of operationVSLoss of information

Solution Approach 1:

The patent extends touch input functionality from the traditional 2D touchscreen surface to the 3D form factors of the device itself (cylindrical surface, edges, corners). By mapping touches on the device's physical geometry to touchscreen coordinates, users can interact with the device using spatial gestures that do not require visual attention, effectively adding a dimensional perspective to input methods.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent introduces an intermediary mapping system that translates touches on the device's physical surface into meaningful touchscreen interactions. This intermediary layer interprets the spatial relationship between device geometry and touchscreen layout, allowing users to control the device through intuitive physical gestures without needing to see the screen.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If one hand holds the mobile computing device, then the device can be securely grasped, but the other hand is required to interact with the touchscreen

Engineering Contradiction:
Improvedevice holding stabilityVSAvoidtouchscreen accessibility
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The patent enables control of the device using the same hand that is holding it, by detecting touches on the device's cylindrical surface and edges. This allows the holding hand to simultaneously perform control functions through gestures on the device's geometry, freeing the other hand for additional tasks and eliminating the need for two-handed operation.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Adaptability or versatility

If multiple touch sensors are integrated across device surfaces, then broader user input functionality is enabled, but the device complexity and sensor integration difficulty increase

Engineering Contradiction:
Improveinput functionality rangeVSAvoidsensor integration complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements a universal touch sensing system where the same capacitive sensor technology is used across different device surfaces (front touchscreen, back surface, sides, corners). This multi-functional approach allows a single sensor type to serve multiple input purposes throughout the device's geometry, reducing the need for specialized sensors and simplifying integration while expanding input capabilities.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables broader user input functionality and operational control, allowing for more intuitive and efficient interaction with mobile devices, even when held with one hand, by correlating touches on multiple surfaces with application functions and states.

Implementation Method 1

a touch sensor on the mobile computing device distinct from a touchscreen of the mobile computing device

Methodology Applied
Scientific EffectCapacitance: Capacitance

Data Source

PatentUS11740694B2Managing and mapping multi-sided touch
Publication Date: 2023.08.29 QUALCOMM INC
  • US11740694B2 patent drawing
  • US11740694B2 patent drawing
  • US11740694B2 patent drawing

AI summary

Various embodiments include processing devices and methods for managing multisensor inputs on a mobile computing device. Various embodiments may include receiving multiple inputs from multiple touch sensors, identifying types of user interactions with the touch sensors from the multiple inputs, identifying sensor input data in a multisensor input data structure corresponding with the types of user interactions, and determining whether the multiple inputs combine as a multisensor input in an entry in the multisensor input data structure having the sensor input data related to a multisensor input response. Various embodiments may include detecting a trigger for a multisensor input mode, entering the multisensor input mode in response to detecting the trigger, and enabling processing of an input from a touch sensor.