Multi-tier Card Shuffler with Detent Mechanisms

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

The gaming industry faces challenges in maintaining player interest and reducing labor costs and errors in table games, particularly in high-volume activities, due to limitations in existing randomizing devices and manual processes.

Innovation Solution

A table game system featuring a card shuffler machine with rotating structures and detent mechanisms that randomly select cards, allowing for efficient and error-minimized game outcomes, potentially automating the process to reduce reliance on human dealers.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If manual card selection processes are used by dealers, then player interaction and game atmosphere are maintained, but dealer errors and labor costs increase in high-volume activities

Engineering Contradiction:
Improvedealer accuracyVSAvoidgames per hour
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The card shuffling machine performs card selection automatically without requiring dealer intervention for each card selection. The machine self-manages the card shuffling, selection, and distribution process, eliminating human error while maintaining high game volume throughput.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces the manual mechanical process of card handling with an automated mechanical system. The card shuffling machine uses mechanical mechanisms including rotating structures with slots, detent mechanisms for random stopping, and automated card distribution to substitute human dealer actions.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Productivity

If traditional single-wheel card shufflers are used, then device simplicity is maintained, but game pace and player engagement are limited

Engineering Contradiction:
Improvecard selection speedVSAvoidshuffler structure
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The card shuffling machine is divided into multiple independent rotating structures (first rotating structure, second rotating structure, third rotating structure), each capable of holding and selecting cards independently. This segmentation allows parallel card selection operations, dramatically increasing game pace while maintaining modular simplicity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent transitions from a single-wheel (2D) card shuffler to a multi-tier multi-wheel (3D) configuration. The rotating structures are arranged in different spatial dimensions with multiple tiers, allowing simultaneous card selection from multiple wheels, thereby increasing productivity without proportionally increasing complexity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

3Reliability

If automated card selection systems are implemented, then dealer errors are minimized, but initial labor costs and system complexity increase

Engineering Contradiction:
Improvecard selection accuracyVSAvoidautomation mechanism
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent uses multiple identical rotating structures that are copies of each other, each with the same slot configuration and card holding capacity. This standardization simplifies manufacturing and maintenance while enabling parallel operations that increase accuracy and speed without proportionally increasing overall system complexity.

Inventive Principle:
Principle #26Copying

4Adaptability or versatility

If multiple rotating structures are used simultaneously, then game variety and player engagement increase, but device complexity and operational difficulty increase

Engineering Contradiction:
Improvegame configuration optionsVSAvoiddealer operation simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

Each rotating structure is designed with universal functionality, capable of holding different card decks and configurations. The detent mechanisms and slot arrangements are standardized across all wheels, allowing the same operational procedures to be applied regardless of which cards or configurations are being used, thereby maintaining ease of operation despite increased versatility.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10155150B2Multi-tier card shuffler
Publication Date: 2018.12.18 MARK HAMILTON JONES & SHERYLE LYNN JONES FAMILY TRUST DATED NOVEMBER 7 2013
  • US10155150B2 patent drawing
  • US10155150B2 patent drawing
  • US10155150B2 patent drawing

AI summary

A random number generator for a game of chance includes a plurality of rotating structures. Each of the plurality of rotating structures includes a plurality of slots uniformly spaced about a center axis thereof. The random number generator includes a set of cards that are equal in number to the total number of slots such that one card is disposed in each of the slots. The generator also includes at least one detent mechanism for identifying a single card on at least one of the plurality of rotating structures.