Multi-Touch Interface Container Duplication and Swapping

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Solution Overview

Problem

Conventional methods for copying and pasting content on computing devices require multiple and cumbersome input operations, which can be inefficient and inconvenient, especially on touch-based interfaces.

Innovation Solution

A processor-rendered interface with containers allows for copying and swapping of content through continuous inputs on a touch display, enabling the creation of duplicate containers and swapping of content attributes with minimal user interaction, utilizing a multi-touch application that generates a grid for precise location selection.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If conventional copy and paste operations are used on touch-based interfaces, then content can be copied and pasted, but the number of input operations becomes large and cumbersome

Engineering Contradiction:
Improveease of copying and pasting contentVSAvoidtime required for copy and paste operations
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The patent segments the copy and paste operation into distinct phases: selection phase (pressing and holding first finger on source content), placement phase (pressing second finger on target location), and execution phase (releasing fingers to complete the operation). This segmentation allows the system to track finger states and transitions, enabling intuitive multi-touch gestures that reduce the number of steps compared to conventional sequential operations.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements a direct copying mechanism where the first content is copied to a buffer during the selection phase, and then pasted to the second location during the placement phase. This copying approach eliminates the need for intermediate menu selections or confirmation dialogs, reducing both the number of operations and the time required.

Inventive Principle:
Principle #26Copying

2Productivity

If multiple input operations are required for copying content, then precise control is achieved, but user efficiency decreases

Engineering Contradiction:
Improveuser efficiency in content manipulationVSAvoidcomplexity of input operations
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent makes the touch display universally capable of handling multiple operations through a unified multi-touch interface. The same touch surface that displays content also receives selection, copying, and placement inputs simultaneously through multi-touch gestures. This eliminates the need for separate input devices or complex command sequences, improving productivity while maintaining interface simplicity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system automatically tracks finger presses, holds, and releases across multiple touch points, autonomously determining when copying and pasting operations should occur. The interface serves itself by interpreting finger gestures and executing appropriate commands without requiring users to navigate complex menus or learn complex input sequences.

Inventive Principle:
Principle #25Self-service

3Ease of operation

If conventional copy and paste methods are used, then content can be duplicated, but the process requires series of inputs from multiple input devices

Engineering Contradiction:
Improveease of content duplicationVSAvoidnumber of input devices and operations required
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent merges the functions of multiple input devices into a single touch display that supports multi-touch gestures. Instead of requiring separate mouse clicks, keyboard shortcuts, or menu selections, the system combines selection, copying, and pasting into a unified gesture sequence on the touch surface, reducing device complexity while improving ease of operation.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent adds the dimension of temporal continuity to touch interactions by tracking the duration of finger presses (hold time) and the sequence of gestures. This temporal dimension allows the system to distinguish between different gesture types (tap vs. long-press vs. drag) and execute appropriate commands, enabling powerful functionality through simple touch movements without requiring multiple discrete input devices.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS9285979B2Computer-implemented methods and systems for multi-touch duplication and swapping interactions
Publication Date: 2016.03.15 ADOBE INC
  • US9285979B2 patent drawing
  • US9285979B2 patent drawing
  • US9285979B2 patent drawing

AI summary

One exemplary embodiment involves a computer-implemented method that comprises rendering, by a processor, an interface comprising one or more containers, each container comprising content. The embodiment involves receiving, via a touch display, a continuous first input, the first input being received for a threshold amount of time at a location corresponding to a first container depicted on the interface. The embodiment then involves copying the first container to create a duplicate container. Additionally, the embodiment involves receiving a second input at a second location on interface and responsive to receipt of the second input, rendering the duplicate container in the interface at the second location.