Multi-Track Performance Game Apparatus with Spatial Segmentation

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Solution Overview

Problem

Conventional performance games are limited in providing varied and engaging experiences as they typically involve a single note or track per operation device, restricting the complexity and interest of gameplay.

Innovation Solution

A performance game apparatus and method that displays multiple track areas on a game screen, allowing notes to move towards determination targets, with a track area controller setting one track area as an activation area based on user input, and a performance operation controller determining the accuracy of user performance by comparing note positions with targets.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a single note or track is assigned to each operation device in conventional performance games, then the operation structure remains simple, but the game variety and interestingness are limited

Engineering Contradiction:
Improvegame varietyVSAvoidoperation structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The game screen is divided into multiple track areas (first track area, second track area, etc.), each capable of displaying and processing notes independently. This segmentation allows the system to handle multiple notes simultaneously across different areas, significantly increasing game variety while maintaining manageable operation structures through spatial organization.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces a spatial dimension by creating multiple track areas arranged in different regions of the game screen. Instead of adding more operation devices, the system utilizes the two-dimensional screen space to accommodate multiple simultaneous music tracks, allowing players to interact with notes across different spatial zones without increasing operational complexity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If multiple track areas are displayed and notes move in each area, then the game becomes more engaging and varied, but the system complexity increases

Engineering Contradiction:
Improveperformance complexityVSAvoidcontroller structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

A single operation device is designed to control multiple track areas universally. The operation device can select and activate different track areas, and notes from any track area can be played using the same operation device. This multi-functionality allows the system to support complex multi-track performance without requiring separate controllers for each track, thereby increasing performance complexity while avoiding proportional increases in device complexity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If notes are displayed moving toward determination targets in multiple track areas, then the visual engagement and game dynamics improve, but the difficulty of detecting and measuring note positions increases

Engineering Contradiction:
Improvegame dynamicsVSAvoidnote position accuracy
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

Each track area is designed with distinct visual characteristics and local determination targets that are clearly differentiated from other areas. The determination targets in each track area have specific positional relationships with the notes within that same area, creating localized detection zones. This local quality approach allows players to focus on one track area at a time, maintaining high note position detection accuracy even when multiple track areas are simultaneously displayed with moving notes.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS8246459B2Method, apparatus and recording medium for performance game
Publication Date: 2012.08.21 NEOWIZ GAMES CO LTD
  • US8246459B2 patent drawing
  • US8246459B2 patent drawing
  • US8246459B2 patent drawing

AI summary

Disclosed are a method, an apparatus, and a recording medium for a performance game, and more particularly are a method, an apparatus, and a recording medium for providing a performance game for playing indicators in a plurality of areas while a user moves in corresponding areas.