Multi-view Image Warping for 3D Display Artifact Reduction

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Solution Overview

Problem

Multi-view 3D display systems require large amounts of input data, leading to increased complexity and potential image quality issues due to depth/binocular disparity errors, which can result in artifacts and reduced immersion for viewers.

Innovation Solution

An image processing apparatus and method that generates multiple images from a small number of reference views using depth/binocular disparity information, employing foreground-first and background-first warping units to minimize errors and blend images effectively, thereby reducing artifacts and maintaining image quality.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If multiple images are displayed for different viewpoints in multi-view scheme, then the immersion and reality of 3D environment is increased, but the amount of input data required increases significantly

Engineering Contradiction:
Improveimmersion and reality of 3D environmentVSAvoidamount of input data
Core Design Contradiction:
ReliabilityVSQuantity of substance

Solution Approach 1:

The patent segments the image processing into two distinct parts: foreground warping and background warping. By dividing the warping process and applying different strategies to foreground objects and background areas, the system efficiently generates multi-view images from limited input data while maintaining high immersion quality without requiring excessive input data quantity

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent performs preliminary classification of pixels into foreground and background categories before executing the warping operation. By pre-identifying error suspicious areas and determining their classification, the system prepares the necessary processing structure in advance, enabling efficient generation of multiple viewpoint images from limited input data

Inventive Principle:
Principle #10Preliminary action

2Manufacturing precision

If depth/binocular disparity information is used for view synthesis, then image quality at object boundaries may be improved, but depth disparity errors can cause artifacts and reduce image quality

Engineering Contradiction:
Improveimage quality at object boundaryVSAvoiddepth disparity error causing artifacts
Core Design Contradiction:
Manufacturing precisionVSObject-affected harmful factors

Solution Approach 1:

The patent applies different quality processing strategies to different regions of the image. Error suspicious areas at object boundaries are identified and handled with specialized foreground-first warping, while other areas use standard background-first warping. This localized quality enhancement improves boundary accuracy without propagating depth disparity errors throughout the entire image

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The patent converts the potentially harmful depth disparity errors into beneficial processing information by identifying error suspicious areas and using them to guide the foreground-background classification. Rather than letting these errors degrade image quality, the system leverages them to improve object boundary accuracy through targeted foreground-first warping in those specific regions

Inventive Principle:
Principle #22Blessing in disguise (Convert harm into benefit)

Data Source

PatentUS9445071B2Method and apparatus generating multi-view images for three-dimensional display
Publication Date: 2016.09.13 SAMSUNG ELECTRONICS CO LTD
  • US9445071B2 patent drawing
  • US9445071B2 patent drawing
  • US9445071B2 patent drawing

AI summary

A method and apparatus for generating multi-view images are provided. An error suspicious area may be detected from a reference view image. A foreground-first image may be generated by foreground-first warping including regarding the error suspicious area as a foreground, and a background-first image may be generated by background-first warping including regarding the error suspicious area as a background. The foreground-first image and the background-first image may be blended, and an output view image in a predetermined viewpoint may be generated.