Multicast Channel Time Offsets for Content Restart Access

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Solution Overview

Problem

The existing multicast broadcast technology for live content, such as television programs, faces a bandwidth bottleneck when users utilize the 'Restart' or 'Start Over' function, leading to increased network congestion due to the switch from multicast to unicast mode, which is inefficient and detrimental to network performance.

Innovation Solution

A method and system that manage access to multimedia content by acquiring and rendering a set of multicast broadcast channels with different chronologically spaced broadcast times, allowing selective rendering of data representative of these channels, reducing the need for unicast mode and optimizing bandwidth usage.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of energy

If multicast technology is used for live content broadcast, then bandwidth consumption is reduced and network efficiency is improved, but when users request content restart, the system must switch to unicast mode which causes network congestion and bandwidth bottleneck

Engineering Contradiction:
Improvebandwidth consumptionVSAvoidcontent access flexibility
Core Design Contradiction:
Loss of energyVSAdaptability or versatility

Solution Approach 1:

The content broadcast is segmented into multiple multicast channels, each corresponding to a different broadcast time (e.g., current live broadcast, broadcast from 5 minutes ago, broadcast from 10 minutes ago). This segmentation allows users to select and access historical content segments without requiring unicast transmission, thereby maintaining bandwidth efficiency while providing content restart functionality.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

Multiple multicast channels with different broadcast times are created in advance before the user requests content restart. The system proactively establishes these time-separated channels (e.g., creating channels for T, T-5min, T-10min) so that when a user wants to restart content, they can directly switch to an existing channel rather than triggering a resource-intensive unicast transmission.

Inventive Principle:
Principle #10Preliminary action

2Loss of information

If all data representative of multicast channels is rendered, then complete channel information is provided to users, but screen becomes overloaded and data transmission size increases

Engineering Contradiction:
Improvechannel information completenessVSAvoidscreen display area
Core Design Contradiction:
Loss of informationVSArea of stationary object

Solution Approach 1:

The system extracts and displays only the most relevant channel information (such as the current live channel and a limited number of recent historical channels) rather than rendering all available channels. This selective extraction prevents screen overload while ensuring users have access to the most useful content options.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

Instead of rendering complete information for all channels, the system renders partial information for a subset of channels that are most likely to be useful to users. This partial action approach balances information completeness with display constraints, showing enough channels to provide meaningful choice without overwhelming the user interface.

Inventive Principle:
Principle #16Partial or excessive action

3Adaptability or versatility

If multiple multicast channels with different broadcast times are created, then content access flexibility is improved, but the quantity of data to be transmitted and processed increases

Engineering Contradiction:
Improvecontent access flexibilityVSAvoiddata volume
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

Multiple channels broadcast the same content but at different time offsets. By merging the content source while differentiating the timing, the system reduces redundant data transmission. The same content stream is time-shifted and distributed across multiple channels rather than transmitting identical content multiple times, thereby reducing overall data volume while maintaining access flexibility.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS12593094B2Method for managing the access to a content and the reading of a multimedia content
Publication Date: 2026.03.31 ORANGE SA
  • US12593094B2 patent drawing
  • US12593094B2 patent drawing
  • US12593094B2 patent drawing

AI summary

A method for managing the access, by a reader device, to a multimedia content. The method includes, for the same content: acquiring a set of multicast broadcast channels associated with respective broadcast times spaced out over time, requesting rendering of data representative of multicast channels obtained during the acquiring, and receiving a selection of one multicast broadcast channel from amongst the broadcast channels included in the rendering request.