Multi-Core Processor Segmentation for Electronic Gaming Machine Heat Management

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Solution Overview

Problem

Electronic gaming machines (EGMs) face increasing computational demands due to graphics-intensive games and additional functionalities, leading to the need for larger and faster processors, which are costly, prone to defects, and generate excessive heat, requiring complex heat dissipation solutions.

Innovation Solution

Implementing a multi-core processor with two processor cores that operate independently, where one core handles time-sensitive tasks like game management and network communications, and the other core handles multimedia presentations and less time-sensitive tasks, each with its own operating system, allowing for parallel processing and reduced heat generation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Power

If larger and faster single processors are provided to meet computational demands, then processing power is improved, but cost increases and manufacturing yield decreases

Engineering Contradiction:
Improveprocessing powerVSAvoidmanufacturing yield
Core Design Contradiction:
PowerVSEase of manufacture

Solution Approach 1:

The patent divides the processing system into multiple independent processor cores (first processor core and second processor core) instead of using a single large processor. Each core can be manufactured separately with higher yield, and they work together to provide the necessary processing power for different game functions.

Inventive Principle:
Principle #1Segmentation

2Power

If larger and faster single processors are provided to meet computational demands, then processing power is improved, but defect risk increases

Engineering Contradiction:
Improveprocessing powerVSAvoiddefect risk
Core Design Contradiction:
PowerVSReliability

Solution Approach 1:

By segmenting the processing power into multiple smaller processor cores, the patent reduces the risk that a single defect will render the entire system inoperative. If one core fails, the other can continue to function, providing fault tolerance and improved reliability.

Inventive Principle:
Principle #1Segmentation

3Power

If larger and faster single processors are provided to meet computational demands, then processing power is improved, but heat generation increases

Engineering Contradiction:
Improveprocessing powerVSAvoidheat generation
Core Design Contradiction:
PowerVSTemperature

Solution Approach 1:

The patent distributes the processing workload across multiple smaller processor cores, which generates less heat per core compared to a single large processor. This segmentation allows for better heat management and reduces the complexity of cooling requirements.

Inventive Principle:
Principle #1Segmentation

4Power

If larger and faster single processors are provided to meet computational demands, then processing power is improved, but heat dissipation complexity increases

Engineering Contradiction:
Improveprocessing powerVSAvoidheat dissipation complexity
Core Design Contradiction:
PowerVSDevice complexity

Solution Approach 1:

By using multiple smaller processor cores instead of a single large processor, the patent reduces the heat generation density, which simplifies the heat dissipation system. The smaller cores require less complex cooling solutions and thermal management infrastructure.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS8347303B2Apparatus, method, and system to provide a multi-core processor for an electronic gaming machine (EGM)
Publication Date: 2013.01.01 LNW GAMING INC
  • US8347303B2 patent drawing
  • US8347303B2 patent drawing
  • US8347303B2 patent drawing

AI summary

An electronic gaming machine (EGM) implements a multi-core processor. A first of the processor cores is adapted to perform or otherwise control a first set of operations. The first set of operations can include, for example, game manager operations and other operations of the EGM that are more time-sensitive. A second one of the processor cores is adapted to perform or otherwise control a second set of operations. The second set of operations can include, for example, operations related to multimedia presentation associated with the running/playing of a game and/or other operations of the EGM that are not time-sensitive or are otherwise less time-sensitive than the operations performed/controlled by the first processor core. Each of the processor cores may run an operating system that matches the needs of its respective processor core.