Multi-Dimension Map Tile Device Repository for Immersive Virtual Environments

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Solution Overview

Problem

Current virtual environments and mapping technologies are limited in scope and dimensionality, failing to replicate the richness of physical experiences, and are challenged by the need for multi-dimensional data integration, social networking, and user engagement, while violating human social contracts and trust due to invasive recording capabilities and lack of dynamic interaction.

Innovation Solution

A multi-function CPU or GPU device with a geolocation multi-dimension map object tiled database and data exchange, enabling dynamic virtual travel, social networking, and augmented reality experiences that integrate multiple dimensions, allowing first and third-person perspectives, and optimizing user utility through price-time priority queues and machine learning algorithms, while ensuring trust and privacy.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If current virtual environments and mapping technologies are used, then basic virtual representation is achieved, but the richness and multi-dimensionality of physical experiences cannot be replicated

Engineering Contradiction:
Improvemulti-dimensionality of virtual environmentVSAvoidcomplexity of data integration system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent extends traditional 3D mapping to multi-dimensional tensor modeling incorporating time, sensory data, sound, weather, temperature, and other dimensions. This allows virtual environments to replicate the richness of physical experiences by adding temporal and sensory dimensions beyond spatial representation.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The system integrates multiple data types and dimensions into a unified virtual environment framework that can represent diverse physical phenomena. The multi-dimensional tensor model serves as a universal structure for incorporating various data sources including sensory data, environmental conditions, and temporal variations.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Loss of information

If invasive recording capabilities are implemented for data collection, then comprehensive data exchange is achieved, but human social contracts and trust are violated

Engineering Contradiction:
Improvecompleteness of data exchangeVSAvoidviolation of social trust
Core Design Contradiction:
Loss of informationVSObject-affected harmful factors

Solution Approach 1:

The patent implements selective data collection and processing where different levels of detail and privacy protection are applied to different data types and users. The system can adjust the granularity and invasiveness of recording based on local context, user preferences, and privacy requirements rather than applying uniform invasive monitoring.

Inventive Principle:
Principle #3Local quality

3Adaptability or versatility

If static or limited dynamic environments are used, then system simplicity is maintained, but user engagement and social networking capabilities are limited

Engineering Contradiction:
Improvedynamic interaction capabilityVSAvoidcomplexity of dynamic system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system transitions from static to dynamic virtual environments that can adapt and evolve over time. The multi-dimensional tensor model incorporates temporal dimensions allowing the virtual environment to change dynamically based on real-world conditions, user interactions, and accumulated data, enabling richer social networking and user engagement.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS11740777B2Multi-dimension information service helmet method and system
Publication Date: 2023.08.29 CIRCLESX LLC
  • US11740777B2 patent drawing
  • US11740777B2 patent drawing
  • US11740777B2 patent drawing

AI summary

Various implementations directed to price time priority queue for a multi-dimension map tile device repository are provided. In one implementation, a method may include receiving origin location data and destination location data. The method may also include generating data networks based on the optimized origin location data and the destination location data. The method may further include determining data hubs along the transmission or transit route and network, where the virtual hubs include a first virtual hub based on the origin location data and a second virtual hub based on the destination location data. The method may additionally include receiving IoT device data for the geolocation exchange units. In addition, the method may include receiving market depth data for a geolocation exchange for the geolocation exchange units based on the multi-dimension map tile repository nodal sequences.