Multimedia Swarm Processing for Cohesive Multi-Source Video

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

The challenge of efficiently processing and merging multimedia data from multiple heterogeneous sources, such as smartphones, to create cohesive and immersive content is overwhelming due to differences in device configurations, orientations, and capture angles, which results in disjointed and non-homogeneous video.

Innovation Solution

A swarm processing system that includes multimedia capture devices, swarm processing servers, and swarm interface devices, which normalize, synchronize, and edit multimedia content from various sources to create cohesive projects, using techniques like portrait/landscape compensation, white balance leveling, and metadata analysis to generate high-quality content.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If multimedia content from multiple heterogeneous sources is captured and merged, then the quantity and diversity of content increases, but the processing complexity and difficulty of creating cohesive content increases

Engineering Contradiction:
Improvequantity of multimedia contentVSAvoidprocessing complexity
Core Design Contradiction:
Quantity of substanceVSDevice complexity

Solution Approach 1:

The patent introduces a swarm processing system with specialized servers that act as intermediaries between heterogeneous multimedia sources and the final output. These servers normalize, synchronize, and process content from multiple devices, reducing the complexity burden on individual devices and enabling scalable content aggregation without proportionally increasing processing difficulty.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The system divides the complex task of multimedia processing into separate functional modules: capture devices handle content acquisition, swarm servers handle normalization and synchronization, and interface devices handle final assembly. This segmentation allows each component to specialize in specific tasks, reducing overall system complexity while handling large quantities of diverse content.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If content from multiple devices with different configurations is merged, then the versatility of content sources increases, but the homogeneity and quality of the final content decreases

Engineering Contradiction:
Improveversatility of content sourcesVSAvoidhomogeneity of content
Core Design Contradiction:
Adaptability or versatilityVSStability of the object's composition

Solution Approach 1:

The swarm processing system applies normalization techniques to convert content from heterogeneous sources into a unified format. The system standardizes video orientations, color balances, and metadata structures across all input devices, ensuring that diverse content sources produce homogeneous output suitable for cohesive multimedia projects.

Inventive Principle:
Principle #33Homogeneity

Solution Approach 2:

The system dynamically adjusts various content parameters including orientation, white balance, and metadata formatting based on the source device characteristics. By automatically modifying these parameters, the system maintains content homogeneity while accepting versatile input from different device configurations.

Inventive Principle:
Principle #35Parameter changes

3Loss of time

If live content is streamed without extensive buffering, then the latency is reduced, but the network bandwidth requirements and technical challenges increase

Engineering Contradiction:
Improvestreaming latencyVSAvoidnetwork complexity
Core Design Contradiction:
Loss of timeVSDevice complexity

Solution Approach 1:

The system performs preliminary normalization and synchronization of multimedia content at the swarm servers before distribution to interface devices. By preprocessing content in advance, the system reduces the computational burden during live streaming, enabling low-latency transmission without extensive buffering while managing network complexity through distributed processing.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12506916B2Systems and methods for multimedia swarms
Publication Date: 2025.12.23 DIVX LLC
  • US12506916B2 patent drawing
  • US12506916B2 patent drawing
  • US12506916B2 patent drawing

AI summary

Systems and methods for multimedia swarm processes in accordance with embodiments of the invention are illustrated. One embodiment includes a method for creating a multimedia project at a swarm interface device. The method includes steps for providing a first set of multimedia content to a swarm includes several swarm members, where the several swarm members includes several swarm sources. The method further includes steps for receiving a second set of multimedia content from the several swarm sources and editing multimedia content to create a multimedia project includes at least one piece of multimedia content from the first set of multimedia content and at least one piece of multimedia content from the second set of multimedia content.