Multimodal Agent-Based Modeling for Hypothesis-Driven Sentiment Simulation

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Solution Overview

Problem

Conventional sentiment analysis techniques fail to capture time-dependent or complex causal links between entities and are unsuitable for varied and multimodal data inputs, leading to inefficiencies in simulating complex systems like cybersecurity intrusions.

Innovation Solution

A multi-agent simulator platform that generates hypotheses using a data schema to process multimodal inputs efficiently, allowing for modular and low-computational cost simulation of complex scenarios by varying attributes within the schema, reducing the need for regenerating input files.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Device complexity

If conventional sentiment analysis techniques are used, then simple keyword extraction is possible, but complex causal links and time-dependent relationships cannot be captured

Engineering Contradiction:
Improveanalysis model complexityVSAvoidsentiment analysis accuracy
Core Design Contradiction:
Device complexityVSMeasurement precision

Solution Approach 1:

The patent introduces an agent-based model as an intermediary layer between raw sentiment data and analysis results. This agent-based model simulates complex interactions and causal relationships, enabling the system to capture nuanced sentiment dynamics that conventional techniques miss, while maintaining a manageable architecture through modular agent design

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent replaces conventional rule-based mechanical analysis systems with an agent-based simulation system. Instead of using fixed keyword extraction rules, the system employs autonomous agents that dynamically interact and adapt, enabling capture of complex causal links and time-dependent relationships through emergent behavior rather than predetermined mechanisms

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Adaptability or versatility

If conventional approaches with pre-determined input formats are used, then processing is straightforward, but multimodal and varied data types cannot be handled

Engineering Contradiction:
Improvedata input flexibilityVSAvoidinput processing complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements a universal input processing framework that can handle multiple data types (text, images, audio, video) through a single unified interface. The agent-based model is designed to process and interpret various modalities simultaneously, enabling the system to analyze complex multimodal inputs without requiring separate processing pipelines for each data type

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent segments the complex multimodal input processing task into independent agent modules, each specialized for handling specific data types or analysis functions. This modular segmentation allows the system to process varied data types flexibly while keeping individual component complexity manageable, as each agent handles a specific aspect of the overall analysis

Inventive Principle:
Principle #1Segmentation

3Measurement precision

If comprehensive simulation of complex scenarios is performed, then accurate results are obtained, but high computational cost is incurred

Engineering Contradiction:
Improvesimulation accuracyVSAvoidcomputational resource consumption
Core Design Contradiction:
Measurement precisionVSUse of energy by moving object

Solution Approach 1:

The patent applies partial action by implementing selective simulation where only relevant agents and interactions are activated based on the specific analysis scenario. Rather than running complete simulations of all possible entities and relationships, the system dynamically determines which subsets of agents are necessary for the current query, reducing computational overhead while maintaining accuracy for the specific problem at hand

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The patent segments the simulation into independent, modular agents that can be selectively instantiated and executed. This segmentation allows the system to run only the necessary simulation components for each specific analysis task, rather than executing a monolithic comprehensive simulation, thereby reducing computational resource consumption while preserving simulation accuracy for the relevant aspects

Inventive Principle:
Principle #1Segmentation

4Measurement precision

If detailed hypothesis testing is performed, then fine-grained analysis is achieved, but time consumption increases

Engineering Contradiction:
Improvehypothesis testing granularityVSAvoidanalysis time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The patent implements partial action in hypothesis testing by focusing computational efforts on the most critical and relevant hypotheses based on the input data and analysis goals. Rather than exhaustively testing all possible hypotheses with equal detail, the system prioritizes and performs detailed testing only on those hypotheses that have the greatest impact or relevance, achieving fine-grained analysis where needed while reducing time loss on less critical aspects

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS12608584B2Agent-based modeler using multimodal input
Publication Date: 2026.04.21 AARU INC
  • US12608584B2 patent drawing
  • US12608584B2 patent drawing
  • US12608584B2 patent drawing

AI summary

Systems and methods for simulating multi-agent within a virtual world in response to generated hypotheses are disclosed herein. The system can generate a virtual world that includes a set of agents. The system can receive instructions that include a question, including a first query and a first input item, and a set of input traits, which can be used to instantiate a set of agents. The system can generate a first hypothesis representing the first input item and can execute a first simulation session to generate a first output set. The system can generate a second data schema associated with a second hypothesis and execute a second simulation session to generate, using the second hypothesis and the first query, a second output set. Accordingly, the system can generate a sentiment summary and display the sentiment (impression) summary at a graphical user interface (GUI) accessible to an experimenter.