Multiplayer Content Display for Real-Time Shared Livestream Viewing
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Existing short video social interaction methods lack real-time interaction capabilities, with processes like forwarding requiring significant time and lacking immediate user engagement.
Innovation Solution
A content display method and apparatus that enables real-time interaction by displaying a second interface and display element on a first terminal in response to a trigger signal, allowing sharing of content from a second terminal and enabling multiplayer modes for synchronized viewing.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Speed
If traditional short video interaction methods (comments, forwarding, likes) are used, then users can engage with content, but real-time interaction is poor and forwarding requires downloading which occupies time
Solution Approach 1:
The patent transitions from traditional sequential interaction (watch→download→forward) to a multi-dimensional simultaneous interaction model where multiple terminals can view and interact with the same livestream content at the same time without downloading, adding a spatial dimension to the interaction process
Solution Approach 2:
The system introduces a server as an intermediary that manages livestream content distribution and interaction data synchronization between multiple terminals, enabling real-time interaction without direct peer-to-peer file transfer and downloading
2Adaptability or versatility
If multiple terminals are used for content sharing, then real-time interaction is improved, but system complexity increases
Solution Approach 1:
The server is designed with universal functionality to handle multiple tasks: livestream content distribution, interaction data collection, real-time synchronization, and multi-terminal coordination, allowing a single system component to manage complex multi-terminal operations without proportionally increasing overall system complexity
Data Source
AI summary
Provided are a content display method, an electronic device, and a storage medium. The method includes: displaying a first interface in a single-player mode, where the first interface is configured to display a first content, and the first interface includes a first control; displaying a second interface and displaying a display element on the second interface in response to receiving a trigger on the first control to enter a multiplayer mode, where the second interface is configured to display the first content, and the display element is configured to display a second content of a second user and a third content of a first user, where the first content displayed on the second interface is a content associated with the first user; and continuously displaying the display element on the second interface in response to the second user exiting from the multiplayer mode.


