Multi-screen Interaction Without Set Top Box Dependency
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Solution Overview
Problem
Current multi-screen interaction systems rely on a Set Top Box (STB) or home media server, which hinders functionality when these devices are offline, preventing seamless multimedia content sharing across different terminals.
Innovation Solution
A method and system where a source device and a target device exchange device parameters, allowing the target device to request media content from a network server based on the source device's media information, enabling direct multi-screen interaction without relying on an STB or home media server, and synchronizing play states accordingly.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Reliability
If the STB or home media server is used as the core device for multi-screen interaction, then the system can provide centralized media content management and distribution, but the multi-screen interaction cannot be performed when the STB or home media server is offline
Solution Approach 1:
The patent segments the traditional centralized multi-screen interaction system into independent peer-to-peer connections between terminals. Each terminal device can independently establish direct communication channels with other terminals, eliminating the mandatory dependency on the STB or home media server. This segmentation allows multi-screen interaction to continue even when the central server is offline, as terminals can directly exchange media content and control signals through the network.
Solution Approach 2:
The patent introduces a network server as an optional intermediary rather than a mandatory central controller. The network server facilitates peer-to-peer connections between terminals by providing discovery, authentication, and connection management services, but does not mediate all data traffic. This allows terminals to establish direct communication paths while still benefiting from network-level services when available, improving reliability without excessive complexity.
2Adaptability or versatility
If the STB or home media server performs transcoding for media content according to device information, then the media content can be adapted to different device parameters, but the system requires the STB or home media server to be online for multi-screen interaction
Solution Approach 1:
The patent enables terminal devices to perform self-service transcoding operations. When a terminal receives media content from another terminal or the network, it automatically detects its own device parameters (screen resolution, processing capabilities, etc.) and performs local transcoding to adapt the content format, resolution, and bit rate to match its capabilities. This eliminates the mandatory need for centralized transcoding by the STB or home media server, allowing multi-screen interaction to proceed independently even when the central server is offline.
Solution Approach 2:
The patent implements dynamic parameter adjustment where terminal devices modify media content parameters (resolution, bit rate, format) based on their own device characteristics and network conditions. Each terminal autonomously changes these parameters to optimize playback quality on its specific hardware, enabling adaptability without centralized control and ensuring reliability across diverse device configurations.
3Ease of operation
If the source device sends media information to the target device, then the target device can request media content from the network server, but the system depends on the STB or home media server architecture
Solution Approach 1:
The patent inverts the traditional multi-screen interaction architecture by making terminal devices the active initiators rather than passive recipients of centralized control. Instead of the STB or home media server managing all interactions, terminals autonomously discover each other, exchange device parameters, initiate media content requests, and manage their own playback synchronization. This inversion simplifies the operational model for users while reducing dependency on complex centralized infrastructure.
Data Source
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AI summary
Embodiments of the present invention disclose a multi-screen interaction method and system, relate to the field of communications technologies, and solve a problem in the prior art that when multi-screen interaction is performed and when a set top box or a home media server is offline, the multi-screen interaction cannot be performed. The method includes: sending, by a source device, device parameters of the source device to a target device that accesses a local area network where the source device is located, and receiving device parameters of the target device that are sent by the target device; sending, by the source device, media information of media content to the target device; requesting, by the target device, the media content from a network server according to the media information and the device parameters of the target device; sending, by the network server according to the device parameters of the target device, media content corresponding to the device parameters of the target device to the target device; and finding, by the target device, a play state of the media content that is being played by the source device, and playing the media content according to the play state. The present invention is applicable to multi-screen interaction of a video.