Multi-touch Display Input Device for Simultaneous Player Interaction

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Solution Overview

Problem

Existing wagering game tables fail to create a realistic multiplayer experience as they separate players with individual gaming devices, limiting interactive gameplay and failing to provide a seamless shared experience.

Innovation Solution

A multiplayer gaming system with a single display/input device that allows multiple players to interact simultaneously, using multi-touch technology to sense inputs and movements, enabling shared gameplay and interaction with external objects, and employing infrared cameras to identify coded patterns on objects.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If individual gaming devices or separate display screens are used for each player, then each player can make inputs simultaneously, but the players are separated from one another and a realistic table gaming experience is not achieved

Engineering Contradiction:
Improvesimultaneous player input capabilityVSAvoidmultiple separate display devices
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent merges multiple individual display devices into a single shared display surface that all players can interact with simultaneously. The display surface functions as both a visual output device and a multi-touch input device, eliminating the need for separate displays while maintaining simultaneous input capability for multiple players.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The display surface serves multiple functions: it displays game information to all players, detects touch inputs from multiple players simultaneously, and provides a shared interactive surface. This multi-functional approach replaces multiple specialized devices with a single universal interface.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Reliability

If multiple separate display devices are used for each player, then simultaneous input is enabled, but the system lacks seamless integrated gameplay and realism

Engineering Contradiction:
Improvesimultaneous input recognitionVSAvoidseamless integrated gameplay
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

The system combines multiple input detection capabilities into a single unified display surface that can recognize and process touches from multiple players simultaneously. This creates seamless integrated gameplay by providing a shared interaction space rather than isolated individual devices.

Inventive Principle:
Principle #5Merging (Combining)

3Ease of operation

If a single display/input device is used for multiple players, then seamless integrated gameplay is achieved, but the system must accurately distinguish and process multiple simultaneous inputs from different players

Engineering Contradiction:
Improveseamless shared gameplay experienceVSAvoidmultiple simultaneous touch inputs
Core Design Contradiction:
Ease of operationVSDifficulty of detecting and measuring

Solution Approach 1:

The patent replaces traditional mechanical or sequential input detection methods with multi-touch technology that uses electrical field sensing to detect and distinguish multiple simultaneous touches on the display surface. This allows the system to accurately identify which player is touching which area of the display at the same time.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

4Adaptability or versatility

If multi-touch technology is used to enable multiple inputs, then simultaneous player interaction is achieved, but the system must accurately identify and differentiate between players and their actions

Engineering Contradiction:
Improvemultiple player interaction capabilityVSAvoidinput source identification
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The system uses electrical field-based multi-touch sensing to precisely locate and identify multiple simultaneous touches on the display surface. The technology can distinguish between different touch locations and players, enabling accurate attribution of actions to specific players while maintaining adaptability for multiple players interacting simultaneously.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables multiple players to engage in seamless, integrated gameplay, providing a more realistic table gaming experience while maintaining security and additional interactive features, such as virtual dealers and bonus games, through simultaneous input recognition and object identification.

Implementation Method 1

one or more of the cameras are configured to detect reflected infrared (IR) light received from or reflected by the person or a coded pattern printed on or attached to the object

Methodology Applied
Scientific EffectReflected infrared light detection: Reflection

Data Source

PatentUS8864135B2Gaming system having multiple player simultaneous display/input device
Publication Date: 2014.10.21 INTERNATIONAL GAME TECHNOLOGY INC
  • US8864135B2 patent drawing
  • US8864135B2 patent drawing
  • US8864135B2 patent drawing

AI summary

A game table having a multiplayer interactive display/input device which enables multiple players to simultaneously play primary or base wagering games and/or secondary or bonus games using the display/input device. The display/input device enables multiple players to simultaneously interact with the game table and the various games using the same display/input device. The game table enables multiple players to manipulate displayed objects (such as virtual cards or other game symbols) displayed by the display/input device at the same time. This enables the display/input device to simultaneously display the same game to multiple players in an integrated seamless manner without the need for multiple different sets of display devices and input devices for each of the players.