Automatic Multiuser AR Object Placement Across Shared Fields of View

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Solution Overview

Problem

Existing AR systems face challenges in automatically determining optimal placement of shared AR objects that ensure maximum viewability for all users, as manual placement methods are inefficient and prone to occlusions, requiring trial and error and frequent adjustments due to user movements.

Innovation Solution

An AR application analyzes the geometry of AR devices and the environment to determine a placement position for AR objects that maximizes viewability by identifying an intersection region of overlapping fields of view, adjusting for occlusions, and considering object-specific placement preferences, while updating positions based on user changes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If manual placement of AR objects is used, then users can control object position, but the placement efficiency is low and requires trial and error

Engineering Contradiction:
Improvemanual control of object positionVSAvoidplacement efficiency
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The system automatically determines optimal AR object placement positions by analyzing user positions, fields of view, and environmental geometry without requiring manual user intervention. The system serves itself by computing placement positions based on received data from multiple AR devices, thereby eliminating the inefficient trial-and-error manual placement process while maintaining optimal visibility for all users.

Inventive Principle:
Principle #25Self-service

2Reliability

If AR objects are placed to be visible to all users, then viewability is improved, but the system complexity increases due to geometry analysis

Engineering Contradiction:
Improveobject viewabilityVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The server implements a multi-functional system that simultaneously performs field of view calculation, environmental geometry analysis, occlusion detection, and optimal placement position determination. By consolidating these functions into a single server-based system, the solution achieves comprehensive viewability for all users while managing complexity centrally rather than distributing it across multiple devices.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Productivity

If automatic placement system is implemented, then placement speed is improved, but the computational requirements increase

Engineering Contradiction:
Improveplacement speedVSAvoidcomputational energy
Core Design Contradiction:
ProductivityVSUse of energy by moving object

Solution Approach 1:

The server acts as an intermediary that receives position and orientation data from multiple AR devices, performs the computationally intensive geometry analysis and placement optimization, then returns the determined placement position to the devices. This mediator approach distributes computational load appropriately, enabling fast automatic placement while managing energy consumption by performing heavy calculations centrally rather than on each resource-constrained AR device.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Stability of the object's composition

If AR objects are placed near walls or surfaces, then object stability is improved, but the placement flexibility is reduced

Engineering Contradiction:
Improveobject placement stabilityVSAvoidplacement flexibility
Core Design Contradiction:
Stability of the object's compositionVSAdaptability or versatility

Solution Approach 1:

The system dynamically adjusts placement parameters including position coordinates, orientation angles, and distance from surfaces based on real-time analysis of user positions, fields of view, and environmental geometry. By changing these parameters optimally for each specific situation rather than using fixed placement rules, the system achieves both stable placements (when near surfaces) and flexible adaptability (when users are in various positions throughout the environment).

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS20250306840A1System for automatic placement of content in a multiuser ar system
Publication Date: 2025.10.02 ADEIA GUIDES INC
  • US20250306840A1 patent drawing
  • US20250306840A1 patent drawing
  • US20250306840A1 patent drawing

AI summary

The present application provides for adjusting placement positions of an AR object that maximizes viewability for AR devices viewing the AR object. The AR application, after initiating an AR session, may receive a request to display the AR object in an AR environment from a number of other AR devices that wish to view the AR object. The position and orientation for each of the AR devices is determined by the AR application, which then determines a respective field-of-view region for each of the AR devices. Based on these respective field-of-view regions, the AR application identifies an intersection region where all of the respective field-of-view regions intersect, and then selects a first placement position for the AR object within this intersection region. The AR object is then placed at a second placement position based on tags and analysis of the physical area.