Real-Time Muscle Force Visualization via Precomputed Dynamics

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Solution Overview

Problem

Current systems lack the capability to visualize muscle forces and joint torques in real time, which is essential for rehabilitation and medical research, as existing methods require extensive calculations and provide non-intuitive numerical or graphical results.

Innovation Solution

A system that combines motion capture technology with a 3D computational musculoskeletal model, using specially written algorithms to derive joint orientations, accelerations, and velocities, and perform forward and inverse dynamics to visualize muscle forces and joint torques in real time through color space animation of a 3D human body model.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If traditional computational methods are used to calculate muscle forces and joint torques, then measurement precision is improved, but calculation time increases significantly making real-time visualization impossible

Engineering Contradiction:
Improvemuscle force measurement precisionVSAvoidcalculation time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system pre-calculates and stores muscle path geometries, moment arm calculations, and inverse dynamics equations before runtime. This preliminary preparation allows the real-time system to directly apply pre-computed models to motion capture data without performing complex calculations during visualization, achieving both precision and speed.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent creates a computational copy of the musculoskeletal system with simplified mathematical models that replicate the behavior of complex muscle-force dynamics. This computational model serves as a lightweight representation that can be evaluated in real-time while maintaining measurement precision through careful model design.

Inventive Principle:
Principle #26Copying

2Productivity

If complex computational algorithms are implemented for real-time muscle force calculation, then productivity is improved, but device complexity increases

Engineering Contradiction:
Improvereal-time visualization capabilityVSAvoidcomputational pipeline complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The computational pipeline is divided into distinct modular segments: motion capture data acquisition, inverse kinematics calculation, inverse dynamics computation, muscle force distribution algorithms, and 3D visualization rendering. Each module handles a specific computational task independently, making the overall complex system manageable and maintainable while achieving real-time performance.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces intermediate computational structures including pre-computed muscle path geometries, stored moment arm tables, and cached segment mass properties. These intermediaries serve as buffers between raw motion capture data and final muscle force calculations, reducing computational complexity at critical decision points in the pipeline.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Measurement precision

If detailed 3D muscle models are used for accurate force visualization, then measurement precision is improved, but rendering performance and real-time display capability deteriorate

Engineering Contradiction:
Improvemuscle force visualization accuracyVSAvoidrendering speed
Core Design Contradiction:
Measurement precisionVSSpeed

Solution Approach 1:

The system maps calculated muscle force magnitudes to color intensity and hue variations in the 3D visualization. This color-coded representation allows detailed anatomical muscle models to be rendered efficiently while conveying precise force information through visual intensity rather than requiring complex geometric deformations or high-polygon count animations.

Inventive Principle:
Principle #32Color changes

Solution Approach 2:

The patent uses simplified graphical representations and icon-based visualizations as computational proxies for detailed anatomical structures. These graphical copies maintain the essential spatial relationships and anatomical accuracy needed for medical applications while requiring significantly fewer computational resources for real-time rendering compared to full-physics muscle simulations.

Inventive Principle:
Principle #26Copying

Data Source

PatentEP2120710B1System for real time interactive visualization of muscle forces and joint torques in the human body
Publication Date: 2018.04.18 MOTEK
  • EP2120710B1 patent drawingFigure 1A
  • EP2120710B1 patent drawingFigure 1B
  • EP2120710B1 patent drawingFigure 1C

AI summary

A method and system are provided for the visual display of anatomical forces, that system having : a motion capture system; a computer, receiving data from said motion capture system; and a computational pipeline disposed on said computer; that computational pipeline being configured to calculate muscle forces and joint torques in real time and visually display those forces and torques.