Music Playing Apparatus Tempo Detection Feedback

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Solution Overview

Problem

Conventional music playing apparatuses do not allow users to genuinely enjoy playing music, as they require operating buttons and keyboards, and existing technologies fail to extract and apply the user's tempo in music playing, resulting in a less entertaining experience.

Innovation Solution

A music playing apparatus with an operating means for user input and a storage means for sound data, incorporating a playing sound output, history storing, playing tempo detecting, determining, and specific sound output mechanisms to enhance the entertaining element by outputting sound effects based on the user's tempo and operation timing.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If conventional music playing apparatus use buttons and keyboards for operation, then the device structure is simple, but the user cannot genuinely enjoy playing music and the entertainment value is low

Engineering Contradiction:
Improvedevice structure simplicityVSAvoiduser enjoyment and entertainment value
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The patent replaces the mechanical button and keyboard operation system with an acoustic input system. The microphone captures the user's actual music playing sounds, and the processor analyzes these acoustic signals to detect tempo and timing, substituting mechanical interaction with acoustic field interaction. This allows users to play music naturally using their instruments while the system automatically processes the input, significantly enhancing user enjoyment and entertainment value without complicating the device structure.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Device complexity

If conventional music playing apparatus do not extract user tempo, then the device complexity is low, but the tempo played by the user cannot be extracted and applied

Engineering Contradiction:
Improvetempo extraction functionVSAvoiduser tempo extraction and application
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The system automatically extracts and analyzes the user's tempo from their music playing without requiring manual tempo input or complex configuration. The processor continuously monitors the acoustic signal, automatically detects tempo variations, and applies real-time feedback. This self-service approach enables sophisticated tempo extraction and adaptation while keeping the device relatively simple, as the system handles all processing autonomously without user intervention.

Inventive Principle:
Principle #25Self-service

3Adaptability or versatility

If music playing apparatus output sound effects based on tempo detection, then user enjoyment is enhanced, but the device complexity increases

Engineering Contradiction:
Improveentertainment elementVSAvoidtempo detection and sound output system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent merges the tempo detection function and sound effect output function into a unified feedback system. The same processor that analyzes the acoustic signal for tempo detection also controls the sound effect output, combining multiple functions into a single integrated system. This merging approach enhances user enjoyment through interactive sound effects while minimizing device complexity by avoiding separate dedicated hardware components for each function.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentUS7435169B2Music playing apparatus, storage medium storing a music playing control program and music playing control method
Publication Date: 2008.10.14 NINTENDO CO LTD
  • US7435169B2 patent drawing
  • US7435169B2 patent drawing
  • US7435169B2 patent drawing

AI summary

A game apparatus includes a CPU core, and the CPU core executes a music playing game according to a game program. During the game, a player plays a guitar as if he or she plucks the strings displayed on an operation screen while viewing a musical score of a desired music (tune) by utilizing a stick. During playing, the timing of the tempo of the music being played by the player is detected, and when the timing of the head of the quarter note in the detected tempo and the timing at which the player currently plays are coincident, a sound effect such as clapping sound, and the like is output. The volume of the clapping sound is increased when the tempo is stable, and decreased when the tempo is unstable.