Muzzle Flash Simulator Controller for Airsoft Projectile Illumination

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Solution Overview

Problem

Current muzzle flash simulators for airsoft guns require specialized tracer projectiles, limiting their functionality and versatility, as they cannot produce the muzzle flash effect with standard projectiles.

Innovation Solution

A muzzle flash simulator that uses a controller and tunable illuminating components to create a visual effect of a muzzle flash on standard projectiles, allowing for various color and intensity combinations without the need for tracer projectiles, by illuminating the projectile as it passes through an internal passage and adjusting the timing of the light sources to optimize power consumption and beam duration.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If tracer projectiles coated in phosphor are used, then the muzzle flash effect can be achieved, but the versatility and functionality are limited to specific projectile types

Engineering Contradiction:
Improveprojectile compatibilityVSAvoidmuzzle flash effect consistency
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent changes the parameter of light emission by using tunable illuminating components that can adjust color and intensity dynamically. This allows the system to work with standard white projectiles while achieving various muzzle flash effects through parameter adjustment rather than requiring phosphor-coated tracer projectiles.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The muzzle flash simulator is designed to work with standard projectiles while providing multiple visual effects through tunable illuminating components. This universal design allows the same device to function with different projectile types and create various beam effects, eliminating the need for specialized tracer projectiles.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If multiple tunable illuminating components are used to create various color combinations, then the visual effect versatility is improved, but the device complexity increases

Engineering Contradiction:
Improvecolor combination varietyVSAvoidilluminating component configuration
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent employs dynamic control of illuminating components where the controller can adjust color and intensity in real-time based on trigger signals. This dynamic approach allows multiple color combinations to be achieved through software control rather than requiring complex physical configurations of multiple fixed light sources.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

By using tunable illuminating components with adjustable color and intensity parameters, the system achieves visual versatility through parameter modification. The controller can vary the output of each illuminating component independently, creating diverse beam effects without adding corresponding complexity to the physical device structure.

Inventive Principle:
Principle #35Parameter changes

3Device complexity

If the illuminating components are disposed far away from each other, then the device structure is simplified, but the ability to create mixed color trails is compromised

Engineering Contradiction:
Improveilluminating component arrangementVSAvoidmixed color trail capability
Core Design Contradiction:
Device complexityVSAdaptability or versatility

Solution Approach 1:

The patent replaces the mechanical requirement of close proximity between illuminating components with electronic control through the controller. The tunable illuminating components can be positioned remotely and still achieve mixed color effects because the controller dynamically adjusts each component's output independently, substituting physical closeness with electronic coordination.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The illuminating system is segmented into multiple independently controllable illuminating components, each capable of producing specific color and intensity outputs. This segmentation allows the components to be disposed far apart while the controller coordinates their individual contributions to create mixed color trails through additive color mixing.

Inventive Principle:
Principle #1Segmentation

4Duration of action of moving object

If the beam duration is extended to improve visual effect, then the illumination time is increased, but the power consumption increases

Engineering Contradiction:
Improvebeam durationVSAvoidpower consumption
Core Design Contradiction:
Duration of action of moving objectVSUse of energy by moving object

Solution Approach 1:

The patent employs periodic illumination controlled by trigger signals from the detector. The illuminating components activate in response to detected projectiles, creating beam effects only when needed. This periodic action pattern allows extended beam duration when required while maintaining low power consumption during idle periods, as the system does not continuously illuminate.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The system uses the detector to automatically trigger the illuminating components based on projectile detection, eliminating the need for continuous manual control. The controller autonomously manages the illumination timing and duration based on detected events, optimizing power consumption by activating lights only when projectiles are detected and adjusting duration based on the specific detection conditions.

Inventive Principle:
Principle #25Self-service

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables the simulation of a muzzle flash effect on standard projectiles, providing a dynamic and customizable visual effect with reduced power consumption and no requirement for tracer projectiles, enhancing the realism and versatility of airsoft gun simulations.

Implementation Method 1

at least one flash light source, configured to illuminate the projectile passing away from the internal passage

Methodology Applied
Scientific EffectLight emission: Light Emitting Diode

Implementation Method 2

When each light source illuminates on the moving projectile, even if the light sources are disposed far away from each other, the surface of moving projectile still reflects colors

Methodology Applied
Scientific EffectLight reflection: Reflection

Data Source

PatentUS11215419B2Muzzle flash simulator
Publication Date: 2022.01.04 ACETECH CORP LTD
  • US11215419B2 patent drawing
  • US11215419B2 patent drawing
  • US11215419B2 patent drawing

AI summary

A muzzle flash simulator for simulating the visual effect of muzzle flash of the real firearms, configured to illuminate projectiles passing away from an internal passage, includes multiple illuminating components and multiple combinations of sets of instructions for each one of the illuminating components at indicated time periods, to create various beam effects in front of the internal passage.