Near-Eye Array Optics for Switchable Focus and See-Through AR

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Solution Overview

Problem

Conventional near-eye displays struggle with focusing virtual images into the user's eye without obstructing the view of the real world, and they lack the ability to rapidly switch between virtual and real-world images.

Innovation Solution

A near-eye display utilizing a see-through display coupled with dynamic, switchable optics, including an array of light-emitting transparent pixels and switchable micro-lenses, which can focus and steer light to form virtual images, and rapidly switch between focusing and non-focusing states to combine virtual and real-world images.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If conventional imaging optics are used to focus virtual images, then the virtual image can be brought into focus, but the real world view is obstructed and rapid switching between virtual and real-world images is not possible

Engineering Contradiction:
Improvefocus precisionVSAvoidswitching speed
Core Design Contradiction:
Measurement precisionVSProductivity

Solution Approach 1:

The patent employs dynamically switchable micro-lens arrays that can transition between focused and unfocused states on demand. This dynamic capability allows the system to switch between presenting virtual images and real-world views without mechanical movement, achieving both precise focusing when needed and rapid switching when transitioning between modes.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The micro-lens arrays change their optical parameters (focal length, focus state) electronically rather than mechanically. By altering the optical properties of the micro-lenses through electrical control, the system achieves precise focus for virtual images while maintaining the ability to rapidly switch between focused and unfocused states, resolving the contradiction between focus precision and switching speed.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If an optical combiner is used to combine virtual and real-world light, then both images can be viewed simultaneously, but the device complexity and size increase

Engineering Contradiction:
Improveimage combination capabilityVSAvoidoptical system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Instead of using a single complex optical combiner, the patent divides the optical system into multiple independent micro-lens arrays, each corresponding to individual pixels or pixel groups. This segmentation allows each micro-lens to independently control light paths for virtual and real-world images, simplifying the overall optical architecture while maintaining the capability to combine both image types simultaneously.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The micro-lens arrays serve multiple functions: they can focus light for virtual images, allow ambient light to pass through for real-world viewing, and switch between these modes rapidly. This multi-functionality eliminates the need for separate dedicated components for each function, reducing overall device complexity while maintaining adaptability.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Volume of moving object

If the near-eye display is placed close to the eye for compactness, then the device size is reduced, but the eyebox and field of view are limited

Engineering Contradiction:
Improvedevice sizeVSAvoideyebox area
Core Design Contradiction:
Volume of moving objectVSArea of stationary object

Solution Approach 1:

The patent applies different optical properties to different regions of the display system through the micro-lens array configuration. Each micro-lens can be independently optimized for its specific location, allowing the system to maintain a compact form factor while expanding the effective eyebox area through localized optical control across the entire array.

Inventive Principle:
Principle #3Local quality

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables clear focusing of virtual images for individual optical prescriptions, allows simultaneous viewing of virtual and real-world images, and increases apparent pixel resolution through rapid focal point translation.

Implementation Method 1

an array of switchable micro-lenses focus the light so as to form a virtual image as perceived by a person wearing the near-eye display

Methodology Applied
Scientific EffectLight focusing: Lens

Data Source

PatentUS20250389963A1Near-eye display with array optics
Publication Date: 2025.12.25 E VISION SMART OPTICS INC
  • US20250389963A1 patent drawing
  • US20250389963A1 patent drawing
  • US20250389963A1 patent drawing

AI summary

Transparent organic light-emitting diodes (OLEDs) can be used as light-emitting pixels in a near-eye display for augmented reality applications. The light from these pixels can be switchably tuned and/or steered with tunable beam-steering and focusing elements, also called tunable micro-lenses. These tunable micro-lenses are arranged in an array and mated to the array of pixels, for example, by embedding in a spectacle lens. The tunable micro-lenses use fast-switching half-wave plates to selectively focus and/or tilt light from the pixels. By switching the light from the pixels between resolvable positions/angles at a rate faster than the flicker fusion threshold (e.g., 60 Hz), the tunable micro-lenses can effectively double the apparent resolution of the near-eye display. And by switching between focusing and non-focusing states at the same rate, the tunable micro-lenses can effectively superimpose the virtual images from the pixels on the real-world image visible through the pixels.