Near-Eye Display Optics for Wide Eye-Box Vision Correction

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Solution Overview

Problem

Conventional near-eye display systems fail to provide clear images for users with visual impairments without requiring customized lenses, and they suffer from limitations in field of view, depth of field, and eye-box size, leading to discomfort and reduced usability.

Innovation Solution

A near-eye display system incorporating a pixelated optical shutter and a transmissive retro-reflector, which selectively passes and retro-reflects light to converge on the user's eye, allowing for clear images with a wide field of view and deep depth of field, and expanding the eye-box through adjustable apertures and an eye tracker.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If a micro-aperture is used in the pixelated optical shutter, then the depth of field is increased and image quality is improved, but the eye-box size becomes limited

Engineering Contradiction:
Improveimage qualityVSAvoideye-box size
Core Design Contradiction:
Manufacturing precisionVSArea of stationary object

Solution Approach 1:

The patent introduces a transmissive retro-reflector that creates a virtual aperture positioned at a different spatial location (in front of the user's eye) rather than relying solely on the physical micro-aperture in the optical shutter. This dimensional transformation allows the system to maintain the optical benefits of a small aperture while expanding the physical eye-box area, as users can move their eyes within a larger region and still receive properly directed light through the retro-reflector geometry.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Manufacturing precision

If customized optical lenses are added for users with visual impairments, then clear images can be provided, but the device complexity and manufacturing cost increase

Engineering Contradiction:
Improveimage clarityVSAvoidoptical system complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The transmissive retro-reflector serves multiple functions simultaneously: it expands the eye-box, corrects for various vision impairments (myopia, hyperopia, astigmatism), and maintains clear image quality for all users without requiring customized lenses. This universal component replaces the need for individualized optical corrections, simplifying the overall device architecture while achieving the same visual correction goals.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system achieves vision correction by changing the optical path geometry through the retro-reflector rather than changing lens parameters. The retro-reflector's fixed geometric configuration naturally directs light to converge appropriately for different eye positions and vision types, eliminating the need to adjust lens focal lengths or add customized optical elements for each user.

Inventive Principle:
Principle #35Parameter changes

3Area of stationary object

If the aperture size is increased to expand the field of view, then the field of view improves, but the depth of field decreases and image quality deteriorates

Engineering Contradiction:
Improvefield of viewVSAvoiddepth of field
Core Design Contradiction:
Area of stationary objectVSManufacturing precision

Solution Approach 1:

The transmissive retro-reflector acts as an intermediary optical element that decouples the relationship between aperture size and depth of field. It receives light from the display panel through the micro-aperture and redirects it to the user's eye, allowing the physical aperture to remain small (maintaining deep depth of field) while the retro-reflector's geometry provides the field of view expansion that would otherwise require a larger aperture.

Inventive Principle:
Principle #24Intermediary (Mediator)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables clear images for users with varying vision without customized lenses, providing a wide field of view, deep depth of field, and a comfortable wearing experience by alleviating trade-offs between image quality and depth of field.

Implementation Method 1

a pixelated optical shutter disposed to be spaced apart from a front surface of the display panel by a predetermined distance, and configured to selectively pass light from the display panel through an aperture formed therein

Methodology Applied
Scientific EffectLight transmission and blocking: Light

Implementation Method 2

a transmissive retro-reflector configured to transversely retro-reflect a portion of the light diverging after passing through the aperture of the pixelated optical shutter so that the portion of the light converges on a viewpoint of a position of a user's eye

Methodology Applied
Scientific EffectRetro-reflection: Retroreflector

Implementation Method 3

a collimation lens disposed between the display panel and the pixelated optical shutter and configured to collimate light emitted from each pixel of the display panel

Methodology Applied
Scientific EffectCollimation: Lens

Data Source

PatentUS12493188B1Vision correction near-eye display system and operating method of near-eye display
Publication Date: 2025.12.09 ELECTRONICS & TELECOMM RES INST
  • US12493188B1 patent drawing
  • US12493188B1 patent drawing
  • US12493188B1 patent drawing

AI summary

A near-eye display system may comprise: a display panel; a pixelated optical shutter disposed to be spaced apart from a front surface of the display panel by a predetermined distance, and configured to selectively pass light from the display panel through an aperture formed therein; and a transmissive retro-reflector configured to transversely retro-reflect a portion of the light diverging after passing through the aperture of the pixelated optical shutter so that the portion of the light converges on a viewpoint of a position of a user's eye, wherein the aperture of the pixelated optical shutter and the viewpoint in which the transversely retro-reflected light converges on the position of the user's eye form a symmetry with respect to the transmissive retro-reflector.