Near-to-Eye Equipment Motion Matching for Automatic Interaction

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing interaction methods between user equipment and other equipment are not naturally and safely automatic, often requiring manual input and being inconvenient due to the increasing variety and functionality of user equipment.

Innovation Solution

A method and system where user equipment obtain motion information from other user equipment and eye motion information from near-to-eye equipment, allowing for automatic interaction when the two match, enabling a natural, portable, and safe interaction process.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If manual input is required for interaction between user equipment and other equipment, then interaction control is precise, but operation convenience deteriorates and user disturbance increases

Engineering Contradiction:
Improveoperation convenienceVSAvoidinteraction automation
Core Design Contradiction:
Ease of operationVSExtent of automation

Solution Approach 1:

The system performs interaction operations automatically by matching motion information from different user equipment without requiring manual user input. The user equipment autonomously determines whether to execute operations by comparing motion data patterns, enabling self-service interaction that eliminates manual control steps and reduces user disturbance.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system continuously collects motion information from multiple user equipment and provides feedback by comparing these motion patterns. When the motion information matches according to predetermined rules, the system executes interaction operations automatically. This feedback mechanism enables automatic interaction while maintaining precise control based on real-time motion data analysis.

Inventive Principle:
Principle #23Feedback

2Ease of operation

If motion information matching is used for automatic interaction, then operation convenience is improved, but system complexity increases due to multiple information processing requirements

Engineering Contradiction:
Improveinteraction simplicityVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system uses motion information as a universal input that can be collected from multiple types of user equipment (mobile phones, tablets, wearables, etc.). This single motion-based approach handles various interaction scenarios including device pairing, authentication, and operation control, reducing system complexity by avoiding the need for different input methods for different device types.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system collects motion information from one user equipment and compares it with motion information from another user equipment. By copying and comparing motion patterns rather than requiring direct device-to-device communication or complex protocol handshaking, the system simplifies the interaction process while maintaining security and accuracy through pattern matching.

Inventive Principle:
Principle #26Copying

3Ease of operation

If interaction operations are executed automatically without manual input, then user disturbance is reduced, but interaction safety may deteriorate due to lack of user confirmation

Engineering Contradiction:
Improveuser disturbanceVSAvoidinteraction safety
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The system continuously monitors and compares motion information from multiple user equipment in real-time. This ongoing feedback allows the system to detect when motion patterns match and automatically execute interactions only when appropriate, providing implicit user confirmation through motion pattern recognition while maintaining interaction safety without requiring explicit manual input.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system replaces manual mechanical input (buttons, switches, confirmed actions) with automatic motion pattern recognition and matching. By substituting the mechanical confirmation process with automated motion analysis, the system reduces user disturbance while maintaining reliability through sophisticated pattern matching algorithms that ensure interactions occur only when motion information validates the intended operation.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS9990048B2Interaction method between pieces of equipment and user equipment
Publication Date: 2018.06.05 BEIJING ZHIGU RUI TUO TECH
  • US9990048B2 patent drawing
  • US9990048B2 patent drawing
  • US9990048B2 patent drawing

AI summary

An interaction method between pieces of equipment and user equipment. A method comprises: obtaining first motion information of another piece of user equipment by one piece of user equipment, obtaining second motion information of at least one eye of a user from near-to-eye equipment, and executing an interaction operation with the near-to-eye equipment and/or another piece of user equipment in response to the first motion information matching with the second motion information. A natural, portable and safe interaction method is provided between pieces of equipment.