Network Card Game Control with Shuffler State Analysis

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Solution Overview

Problem

Gaming devices in networked systems face data network congestion, imprecise location tracking, manual configuration, imprecise usage data collection, and reactive maintenance due to processing, memory, and networking limitations, particularly in crowded wireless bands.

Innovation Solution

Implementing ultra-wideband and Long Range (LoRa) communication networks for data transmission and location tracking, using device and table transceivers to determine relative distances and locations of gaming devices relative to stationary devices, enabling automated configuration and proactive maintenance.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If conventional wireless networking (2.4 GHz) is used in gaming environments, then device connectivity is achieved, but network congestion occurs due to populated wireless bands

Engineering Contradiction:
Improvenetwork connectivityVSAvoidnetwork congestion
Core Design Contradiction:
ReliabilityVSObject-generated harmful factors

Solution Approach 1:

The patent changes the frequency parameter of wireless communication from conventional 2.4 GHz to ultra-wideband frequencies, moving the operation to less populated spectral bands. This parameter change reduces network congestion while maintaining connectivity reliability for gaming devices.

Inventive Principle:
Principle #35Parameter changes

2Measurement precision

If manual intervention is used for device location tracking, then location data can be obtained, but processing and networking limitations hinder accurate and updated tracking

Engineering Contradiction:
Improvelocation tracking accuracyVSAvoidtracking system complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The system enables gaming devices to automatically track and report their own locations using ultra-wideband transceivers and time-of-flight measurements. This self-service approach eliminates manual intervention while achieving precise location tracking despite processing and networking limitations.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces manual tracking methods with automated electronic tracking using ultra-wideband communication and time-of-flight measurement. This substitution achieves precise location tracking without the complexity of manual systems by using radio wave propagation characteristics.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Adaptability or versatility

If gaming devices are made moveable for selective deployment, then deployment flexibility is improved, but location tracking becomes less accurate without manual intervention

Engineering Contradiction:
Improvedeployment flexibilityVSAvoidlocation tracking precision
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The patent uses ultra-wideband time-of-flight measurement to automatically track the positions of moveable gaming devices. This electronic tracking system maintains high precision even as devices are relocated, enabling flexible deployment without sacrificing location accuracy.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS12430979B2Controlling a network card game
Publication Date: 2025.09.30 LNW GAMING INC
  • US12430979B2 patent drawing
  • US12430979B2 patent drawing
  • US12430979B2 patent drawing

AI summary

In one example, a system configured to detect a payout proximity trigger for a progressive jackpot game. The system analyzes, in response to the trigger, shuffle-state image data of a shuffler device and determines a card order of an undealt portion for a deck of cards shuffled by the shuffler device. The system further determines, based on the card order and based on card distribution rules, an anticipated timing for when a mystery card will be dealt from the shuffler device for a subsequent game play round during which the payout threshold value is reached. The system further determines a physical location of a closest gaming table relative to the shuffler device. The system further electronically provides, using the anticipated timing (e.g., transmits to an output device at the physical location), an anticipatory notification related to an upcoming appearance of the mystery card.