Network Controller for Cloud Gaming Latency Reduction
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Solution Overview
Problem
Conventional gaming systems require expensive game console hardware, increasing the cost of accessing game streaming services and introducing latency issues due to intermediate devices like tablets and gaming consoles.
Innovation Solution
An internet connectable controller directly communicates with a game streaming service, eliminating the need for separate hardware and reducing latency by streaming games to any Internet-connected display without a game console, using a processor, network controller, and audio interface to manage input and output.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of manufacture
If conventional gaming systems use separate game console hardware, then gaming functionality is provided, but the cost of accessing game streaming services increases and device complexity increases
Solution Approach 1:
The patent merges the game console hardware functions into the controller device itself. The controller is configured to directly communicate with the game streaming service via network, eliminating the need for separate game console hardware. This consolidation reduces the cost of accessing game streaming services while maintaining full gaming functionality through the integrated controller-display system.
Solution Approach 2:
The controller is designed with multi-functionality, serving both as an input device and as a network communication device. It can directly connect to the game streaming service, execute the game streaming client, and communicate with the display device, replacing the traditional separate game console. This universal design reduces hardware requirements and lowers access costs.
2Speed
If intermediate devices like tablets and gaming consoles are used, then game streaming is enabled, but latency increases and responsiveness decreases
Solution Approach 1:
The patent extracts and removes the intermediate devices (tablets, gaming consoles) from the game streaming architecture. The controller is configured to directly communicate with the game streaming service via network, eliminating the latency introduced by intermediate devices. This direct communication path significantly improves responsiveness and speed.
Solution Approach 2:
The controller serves as a direct intermediary between the user and the game streaming service, replacing traditional intermediate devices like tablets and gaming consoles. By establishing direct network communication between the controller and the game streaming service, the system reduces the number of intermediary components, thereby reducing latency and improving responsiveness.
3Loss of time
If a controller directly communicates with the game streaming service, then latency is reduced and responsiveness is improved, but the controller must handle network communication and game execution functions
Solution Approach 1:
The patent combines multiple functions (input control, network communication, game execution client) into the controller device. This integration allows the controller to directly communicate with the game streaming service, reducing latency by eliminating intermediate devices. The controller's enhanced functionality is justified by the significant reduction in communication time and improved responsiveness.
Solution Approach 2:
The controller is designed with universal multi-functionality, serving as an input device, network communication device, and game execution client simultaneously. This multi-functional design enables direct communication with the game streaming service, reducing latency while consolidating hardware requirements. The controller's expanded capabilities are necessary to achieve the low-latency direct communication architecture.
Data Source
AI summary
Embodiments of the claimed subject matter provide systems and methods for configuring and connecting a controller to a game streaming service. The system includes a plurality of input controls and a network controller configured for communicating with a game streaming service. The system further includes a processor coupled to the plurality of input controls and the network controller. The processor is configured communicate with the game streaming service to login to a game streaming service account and communicate input from the plurality of controls to the game streaming service. The system further includes a power source configured to provide power to the plurality of input controls, the network controller, and the processor.


