Network Replication Device for Virtualized Failover Packet Loss

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Solution Overview

Problem

Existing high availability (HA) software environments using virtual machine (VM) replication suffer from packet loss at the standby server during failover, leading to outdated state information and performance penalties due to delayed packet transmission.

Innovation Solution

A Network Replication Device (NRD) continuously monitors and forks inbound data packets to a standby server, enabling real-time delivery and buffering to minimize packet loss, ensuring zero downtime and reduced performance degradation during failover by using 'bump-in-the-wire' devices for simultaneous replication.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If packet buffering is implemented at the standby server during failover, then packet loss is reduced, but performance degradation increases due to delayed packet transmission

Engineering Contradiction:
Improvepacket loss reductionVSAvoidperformance degradation
Core Design Contradiction:
ReliabilityVSProductivity

Solution Approach 1:

The patent applies preliminary action by buffering packets at the standby server before failover occurs, so that packets are ready for immediate transmission when the primary server fails. This eliminates packet loss during the failover interval without requiring performance sacrifice, as the packets are pre-positioned in the standby buffer.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent introduces an intermediary mechanism where the standby server acts as a buffer mediator between the primary server and the network. The standby server receives and buffers packets during failover, then releases them to the network when appropriate, mediating the transition without causing performance degradation.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Device complexity

If discrete time interval synchronization is used for backup images, then system complexity is reduced, but state information becomes outdated during failover

Engineering Contradiction:
Improvesynchronization mechanism complexityVSAvoidstate information freshness
Core Design Contradiction:
Device complexityVSLoss of information

Solution Approach 1:

The patent applies continuity of useful action by maintaining continuous packet replication from the primary server to the standby server, rather than discrete interval synchronization. This ensures the standby server always has the most current state information ready for failover, eliminating outdated state information without significantly increasing complexity.

Inventive Principle:
Principle #20Continuity of useful action

Solution Approach 2:

The standby server performs preliminary buffering of packets continuously, so that when failover is needed, the most recent state information is already available. This preliminary accumulation of data ensures state freshness without requiring complex real-time synchronization mechanisms.

Inventive Principle:
Principle #10Preliminary action

3Reliability

If link bouncing is used to prevent packet loss, then packet loss is reduced, but performance penalty increases due to delayed packet transmission

Engineering Contradiction:
Improvepacket loss reductionVSAvoidperformance penalty
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent applies preliminary action by buffering packets at the standby server before failover, so packets are ready for immediate transmission. This eliminates the need for link bouncing and its associated performance penalties, as packets are pre-positioned rather than delayed until the next checkpoint.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent uses copying by creating a buffer copy of packets at the standby server. Instead of relying on link bouncing to prevent loss, the standby server creates a copy of incoming packets and stores them, allowing immediate continuation without the performance delay inherent in link bouncing approaches.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS8145945B2Packet mirroring between primary and secondary virtualized software images for improved system failover performance
Publication Date: 2012.03.27 AVAYA INC
  • US8145945B2 patent drawing
  • US8145945B2 patent drawing
  • US8145945B2 patent drawing

AI summary

Packet loss at a standby server during failover results when the primary fails. There is currently always some amount of packet traffic that is inbound to the primary that is lost during the failover interval. With existing solutions, this packet loss during failover is inevitable. The problem is that when this information is lost, the standby has the state of the last commit, so the standby will have the state information that is old and representative of system state accurately only to the system state at the time of the last commit. One solution is a method in which all inbound data packets targeted to be delivered to a primary software application, such as a virtualized software application, running in a primary virtual machine, are continuously monitored and copied by a Network Replication Device for simultaneous delivery to a backup image of the software application running on a standby system.