Networked Game System for Second Opportunity Random Draw Registration

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Solution Overview

Problem

Existing random-draw games face a challenge in encouraging players with non-winning tickets to participate in second opportunity games, as the registration process is often cumbersome and lacks engagement, leading to low participation rates.

Innovation Solution

A networked game system using computer devices with a remote server database to track players, providing additional chips and experience-based multipliers for players who register non-winning tickets, enhancing engagement and incentives through interactive gameplay and social features.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If an interactive website is provided for players to register non-winning tickets, then player registration capability is improved, but player participation rate deteriorates due to cumbersome process and lack of engagement

Engineering Contradiction:
Improveticket registration capabilityVSAvoidplayer participation rate
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The patent combines the ticket registration process with an interactive network game, merging two separate functions (registration and entertainment) into a single integrated system. Players register non-winning tickets by playing the game, which automatically submits their ticket numbers when they achieve a winning outcome in the game. This eliminates the need for separate registration forms and manual submission processes.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent converts the harmful effect of non-winning tickets (player disappointment and disengagement) into a beneficial opportunity by allowing players to use these non-winning tickets as entries in the interactive game. The game provides entertainment value while simultaneously registering the ticket for the second opportunity random-draw game, turning a negative experience into a positive engagement opportunity.

Inventive Principle:
Principle #22Blessing in disguise (Convert harm into benefit)

2Device complexity

If traditional ticket registration process is used, then system complexity is reduced, but player engagement and attractiveness deteriorate

Engineering Contradiction:
Improveregistration system complexityVSAvoidplayer engagement
Core Design Contradiction:
Device complexityVSEase of operation

Solution Approach 1:

The interactive network game serves multiple functions simultaneously: it provides entertainment to players, registers non-winning tickets for the second opportunity game, validates ticket numbers, and manages player accounts. This multi-functional approach eliminates the need for separate registration systems while enhancing player engagement through gameplay.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system automatically performs ticket registration without requiring manual intervention from players. When a player achieves a winning outcome in the interactive game, the system automatically submits their ticket number for the second opportunity random-draw game, eliminating the need for players to fill out forms or navigate complex registration procedures.

Inventive Principle:
Principle #25Self-service

3Productivity

If additional chips and experience-based rewards are provided for registering non-winning tickets, then player participation is improved, but system resource consumption increases

Engineering Contradiction:
Improveticket registration rateVSAvoidadditional chips and rewards provided
Core Design Contradiction:
ProductivityVSQuantity of substance

Solution Approach 1:

The patent provides additional chips and experience-based rewards selectively rather than universally. Players receive these incentives only when they successfully register non-winning tickets through the interactive game, not for every game played. This partial action approach encourages the desired behavior (ticket registration) without providing excessive resources for all player activities.

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS9767646B1Networked game selectively operatively engaged with second opportunity random draw game
Publication Date: 2017.09.19 ALCHEMY3 LLC
  • US9767646B1 patent drawing
  • US9767646B1 patent drawing
  • US9767646B1 patent drawing

AI summary

A networked game and method for entry of a non-winning game ticket in a second opportunity random draw game using a computer device that communicates with the game provider, each game player having a unique identifier and a determined balance of chips for selective use during game play shown on a display and at least one control feature selectively operative by the game player to play to an outcome for obtaining additional chips or not, with additional chips awarded to the player upon registering a non-winning ticket of a random draw game in the second opportunity game.