Networked Gaming System with Simultaneous Primary and Secondary Gameplay

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Solution Overview

Problem

There is a need for wagering games that maintain player interest and generate excitement to enhance the gaming experience, as existing gaming machines lack features that simultaneously operate and enhance primary and secondary games.

Innovation Solution

The implementation of a networked gaming system that allows for simultaneously operable and distinct primary and secondary games, where players can wager on both games separately or collectively, with outcomes determined by a single or independent random number generators, and awards paid separately or collectively, including progressive jackpots and various game types such as card, dice, or reel games.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a single game is operated on the gaming machine, then the game rules and payout structures are simple to manage, but player interest and excitement are insufficient

Engineering Contradiction:
Improvegaming experienceVSAvoidgame structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The gaming machine is divided into two independent game systems: a primary game and a secondary game. Each game has its own game rules, payout structures, and random number generator operations. This segmentation allows the machine to offer diverse gaming experiences while maintaining independent management of each game's complexity

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The gaming machine is designed to perform multiple functions by simultaneously operating both primary and secondary games. The system can accept separate wagers on each game, determine outcomes independently, and pay awards separately or collectively, making the machine versatile in handling different wagering scenarios

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If separate wagering on primary and secondary games is allowed, then player engagement increases, but the wagering system becomes more complex

Engineering Contradiction:
Improvewagering optionsVSAvoidwagering system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The wagering system is designed to be dynamic and flexible, allowing players to choose from multiple wagering modes: wagering only on the primary game, wagering only on the secondary game, or wagering on both games simultaneously. The system adapts to different player preferences while maintaining a unified control structure

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The gaming machine pre-configures multiple wagering options and outcome determination pathways before gameplay begins. The system is programmed to handle various wagering scenarios and automatically selects the appropriate outcome determination method based on the player's wagering choices

Inventive Principle:
Principle #10Preliminary action

3Productivity

If simultaneous gameplay of primary and secondary games is implemented, then excitement and engagement are enhanced, but the game operation system becomes more complex

Engineering Contradiction:
Improvegaming opportunitiesVSAvoidoperation system
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

Both the primary game and secondary game operate simultaneously and continuously during gameplay. The system processes both games in parallel, determining outcomes and processing awards without interrupting either game, thereby maximizing gaming opportunities while maintaining efficient operation through continuous parallel processing

Inventive Principle:
Principle #20Continuity of useful action

Data Source

PatentUS9017165B2Wagering game, gaming machine, networked gaming system and method with a simultaneous secondary game
Publication Date: 2015.04.28 EVERI GAMES INC
  • US9017165B2 patent drawing
  • US9017165B2 patent drawing
  • US9017165B2 patent drawing

AI summary

A system, apparatus, and method are disclosed in which a gaming machine provides both a base game and a side game which may be played and wagered upon concurrently or according to some play sequence. The base game may be one type of game displayed on a portion of a primary display of the gaming machine and the side game may be a different type of game displayed on a remaining portion of the primary display.