Neural Environment Generation With Memory for Consistent Simulation

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Solution Overview

Problem

Existing simulators for training artificial agents are complex, time-consuming to develop, and not easily scalable, requiring skilled graphics experts to create diverse and accurate simulated environments.

Innovation Solution

A simulation approach using a generative adversarial network (GAN) with a dynamics engine, memory module, and rendering engine to learn and generate realistic, temporally-coherent environments by disentangling static and dynamic elements, allowing agents to navigate and return to consistent locations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If complex procedural models and behavior trees are used to generate simulated environments, then the accuracy and diversity of simulation scenarios are improved, but the development time and expertise requirements increase significantly

Engineering Contradiction:
Improveaccuracy of simulationVSAvoiddevelopment time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent replaces traditional mechanical/procedural simulation systems with a neural network-based generative model. Instead of using complex procedural models and behavior trees to generate simulation environments, the system trains a neural network to learn the underlying patterns and dynamics of real-world environments, enabling automated generation of accurate and diverse simulation scenarios without manual programming.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The generative model becomes self-sufficient by learning environment dynamics directly from data. The neural network automatically captures complex interactions and behaviors through training, eliminating the need for expert programmers to manually create procedural models and behavior trees for each simulation scenario.

Inventive Principle:
Principle #25Self-service

2Adaptability or versatility

If complex procedural models are used to generate diverse scenes, then the diversity of simulation scenarios is improved, but the scalability of the system deteriorates

Engineering Contradiction:
Improvediversity of scenariosVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent replaces complex procedural generation systems with a data-driven neural network approach. The generative model learns diverse environment patterns from training data and can generate varied simulation scenarios through random sampling of learned distributions, eliminating the need for maintaining complex procedural models for each scenario type.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The trained neural network serves as a universal generator that can produce multiple types of simulation environments and scenarios from a single model. Instead of requiring separate procedural models for different scene types, the generative model generalizes across diverse environments, improving scalability while maintaining scenario diversity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Reliability

If skilled graphics experts manually create simulation environments, then the quality and realism of environments are improved, but the ease of manufacture and accessibility deteriorates

Engineering Contradiction:
Improvequality of environmentVSAvoidease of creation
Core Design Contradiction:
ReliabilityVSEase of manufacture

Solution Approach 1:

The system enables automated environment generation through the trained generative model, which independently learns realistic environment characteristics from training data. This eliminates the need for skilled graphics experts to manually craft simulation scenes, making high-quality environment creation accessible to users without specialized expertise.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces manual expert craftsmanship with an automated neural network system. The generative model captures the subtle details and realism that previously required expert knowledge, transferring the quality assurance function from human experts to an automated system that can be operated by general users.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS12482189B2Environment generation using one or more neural networks
Publication Date: 2025.11.25 NVIDIA CORP
  • US12482189B2 patent drawing
  • US12482189B2 patent drawing
  • US12482189B2 patent drawing

AI summary

Apparatuses, systems, and techniques are presented to generate a simulated environment. In at least one embodiment, one or more neural networks are used to generate a simulated environment based, at least in part, on stored information associated with objects within the simulated environment.