Neural Mouth Shape Generation for Accurate Lip Motion
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Solution Overview
Problem
Existing technologies fail to produce accurate and realistic lip motion in digital humans and avatars, particularly for consonants, which is exacerbated when displayed on large screens, highlighting visual irregularities.
Innovation Solution
A neural network model generates visual representations of mouth regions using mouth shape data, specifically viseme coefficients, to create high-quality images or meshes with accurate lip motion, independent of facial landmark data, utilizing image-to-image translation networks and U-Net neural networks.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Illumination intensity
If deepfake technology is used to generate realistic images, then visual realism is improved, but lip motion accuracy deteriorates
Solution Approach 1:
The patent segments the face into multiple regions including mouth region, teeth region, and tongue region, each processed independently by dedicated neural networks. This segmentation allows precise control of lip motion while maintaining overall visual realism, resolving the contradiction between realistic appearance and accurate lip motion.
Solution Approach 2:
The patent introduces intermediate representations including 3D morphable models, facial landmark data, and mesh structures as mediators between the input image and final output. These intermediaries enable precise manipulation of lip geometry and motion while preserving the realistic appearance generated by deepfake technology.
2Manufacturing precision
If 3D models are used to improve lip geometry accuracy, then lip motion precision is improved, but visual realism deteriorates due to synthetic appearance
Solution Approach 1:
The patent merges multiple techniques including deepfake-generated realistic textures, 3D morphable models for geometric accuracy, and neural network refinement. This combination integrates the visual realism of deepfakes with the geometric precision of 3D models, resolving the contradiction between appearance quality and motion accuracy.
Solution Approach 2:
The patent creates a composite representation combining 2D image data, 3D mesh structures, and neural network features. This composite approach integrates the strengths of different methodologies, producing output that simultaneously achieves visual realism and geometric accuracy.
3Area of stationary object
If digital humans are displayed on large screens, then visibility is improved, but visual irregularities are worsened
Solution Approach 1:
The patent applies local quality enhancement by processing the mouth region with higher resolution and more sophisticated neural networks compared to other facial regions. This localized attention ensures that critical areas like lips maintain high precision even when displayed on large screens where irregularities would be more visible.
Data Source
AI summary
Creating images and animations of lip motion from mouth shape data includes providing, as one or more input features to a neural network model, a vector of a plurality of coefficients. Each vector of the plurality of coefficients corresponds to a different mouth shape. Using the neural network model, a data structure output specifying a visual representation of a mouth including lips having a shape corresponding to the vector is generated.


