Neural Network Aircraft Behavior Estimation

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Solution Overview

Problem

Current aircraft simulation technologies face challenges in accurately modeling the behavior of multiple aircraft, requiring significant computing resources and struggling to achieve realism, especially when handling complex interactions and team scenarios, with existing methods limited to one-on-one interactions and unable to efficiently process large numbers of agents.

Innovation Solution

A computer system incorporating an observation processor and neural network layer systems that receive observations to extract features and estimate aircraft behavior for multiple time steps, enabling the simulation of behavior for one or more aircraft, including teams, by using machine learning models and neural networks to process environmental data in real-time.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If traditional multi-agent based simulations are used to model multiple aircraft, then the simulation can capture aircraft behaviors and interactions, but the computing resources required become excessive and the realism is insufficient for complex scenarios

Engineering Contradiction:
Improvebehavior estimation accuracyVSAvoidcomputational complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent creates a virtual copy of the aircraft system using neural network models that replicate the behavior estimation functions. Instead of running complex multi-agent simulations for each aircraft, the system uses trained neural network copies that can predict aircraft behaviors efficiently, maintaining realism while reducing computational burden.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent transforms the simulation approach by changing parameters from traditional physics-based multi-agent models to machine learning-based behavioral models. This parameter change allows the system to maintain behavioral accuracy while significantly reducing computational complexity through the use of pre-trained neural networks that process sensor data more efficiently.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If traditional simulation methods are used to handle complex interactions and team scenarios, then comprehensive behavior modeling is achieved, but the system struggles to process large numbers of agents efficiently

Engineering Contradiction:
Improvescenario modeling capabilityVSAvoidprocessing efficiency
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The patent segments the behavior estimation problem into distinct neural network models for different aircraft and scenarios. Each neural network is trained independently on specific datasets, allowing the system to handle complex team scenarios by combining multiple specialized models rather than running a single comprehensive simulation for all agents.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent replaces the mechanical multi-agent simulation system with a machine learning-based system. Instead of using traditional physics engines and rule-based agent interactions, the system uses neural networks that have learned behavioral patterns from data, significantly improving processing efficiency while maintaining adaptability to complex scenarios.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Reliability

If existing simulation technologies are used for training exercises, then basic aircraft operations can be simulated, but realistic team scenarios and complex interactions cannot be effectively modeled

Engineering Contradiction:
Improvetraining realismVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent creates virtual copies of realistic aircraft team scenarios using neural network models trained on authentic operational data. These digital copies can reproduce complex team interactions and realistic behaviors without requiring the full complexity of actual multi-agent simulation systems, making them ideal for training exercises.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS20240362474A1Behavior Estimation for Vehicle Management using Machine Learning Models
Publication Date: 2024.10.31 THE BOEING CO
  • US20240362474A1 patent drawing
  • US20240362474A1 patent drawing
  • US20240362474A1 patent drawing

AI summary

A vehicle behavior system comprises a computer system, an observation processor, and neural networks. The observation processor and the neural networks are located in the computer system. The observation processor is configured to receive observations for a vehicle system. The observations are for a current time. The observation processor is configured to extract features from the observations. The neural networks are configured to receive the features extracted from the observations and estimate a behavior for the vehicle system for time steps in response to receiving features extracted from the observations processed by the observation processor. Each of the neural networks is trained to estimate the behavior for the vehicle system for a different time step in the time steps.