Neural Signal Processing Subsystem for Virtual Object Interaction
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Current technologies lack effective methods to display eye images based on conversion between image information-bearing nerve impulses and image data, limiting the ability to manipulate and modify these images for virtual interactions.
Innovation Solution
A processing subsystem is developed to receive nerve impulse signals from the eye, process them to generate perceived images, and display these images on a device, allowing for manipulation and the inclusion of virtual objects, with the system capable of switching between display and non-display modes.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If nerve impulses are converted to image data for display, then virtual interactions become possible, but system complexity increases
Solution Approach 1:
The patent introduces a processing subsystem as an intermediary component that converts nerve impulse signals into image data for display. This mediator handles the complex signal processing tasks, enabling virtual interactions without requiring the entire system to be fundamentally complex. The processing subsystem acts as a bridge between the biological nerve impulses and the digital display system.
Solution Approach 2:
The patent replaces traditional mechanical or electronic display systems with a neuro-based input system that directly converts nerve impulses into visual feedback. Instead of using conventional input devices (keyboards, mice), the system captures neural signals and transforms them into interactive image data, fundamentally substituting the input mechanism while enabling new virtual interaction paradigms.
2Use of energy by moving object
If the system switches between display and non-display modes, then power consumption is reduced, but response time increases
Solution Approach 1:
The patent implements periodic switching between display and non-display modes, where the display device operates intermittently rather than continuously. This periodic operation reduces average power consumption while maintaining functional responsiveness. The system alternates between active display states and low-power standby states, optimizing energy efficiency for portable or battery-powered applications.
3Adaptability or versatility
If perceived images are manipulated to include virtual objects, then interaction capability is enhanced, but image processing complexity increases
Solution Approach 1:
The patent merges the perceived image (derived from nerve impulses) with virtual object data to create an augmented composite image. This merging process integrates real-world visual information captured through neural signals with synthetic virtual elements, enabling enriched interaction capabilities. The composite image combines both real and virtual components into a unified display output.
Solution Approach 2:
The patent performs preliminary processing of nerve impulse signals to generate the perceived image before overlaying virtual objects. By pre-processing the neural input data and establishing the base perceived image in advance, the system prepares the foundation for subsequent virtual object integration, reducing real-time processing complexity during interaction.
Data Source
AI summary
A processing subsystem generates perceived images from information bearing nerve impulses that are transmitted from a subject's eye(s) to a visual processing region of the subject's brain along one or more nerves in response to the subject viewing a real-world scene. The processing subsystem generates display images based on the perceived images, and controls a display device to display the display images to the subject. In certain embodiments, the processing subsystem generates the display images by manipulating or modifying the perceived images to include virtual images, and provides a type of virtual pointing on the display images that is used to invoke one or more actions.


