Neural Signal Processing Subsystem for Virtual Object Interaction

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Solution Overview

Problem

Current technologies lack effective methods to display eye images based on conversion between image information-bearing nerve impulses and image data, limiting the ability to manipulate and modify these images for virtual interactions.

Innovation Solution

A processing subsystem is developed to receive nerve impulse signals from the eye, process them to generate perceived images, and display these images on a device, allowing for manipulation and the inclusion of virtual objects, with the system capable of switching between display and non-display modes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If nerve impulses are converted to image data for display, then virtual interactions become possible, but system complexity increases

Engineering Contradiction:
Improvevirtual interaction capabilityVSAvoidprocessing subsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent introduces a processing subsystem as an intermediary component that converts nerve impulse signals into image data for display. This mediator handles the complex signal processing tasks, enabling virtual interactions without requiring the entire system to be fundamentally complex. The processing subsystem acts as a bridge between the biological nerve impulses and the digital display system.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent replaces traditional mechanical or electronic display systems with a neuro-based input system that directly converts nerve impulses into visual feedback. Instead of using conventional input devices (keyboards, mice), the system captures neural signals and transforms them into interactive image data, fundamentally substituting the input mechanism while enabling new virtual interaction paradigms.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Use of energy by moving object

If the system switches between display and non-display modes, then power consumption is reduced, but response time increases

Engineering Contradiction:
Improvedisplay device power consumptionVSAvoidmode switching response time
Core Design Contradiction:
Use of energy by moving objectVSLoss of time

Solution Approach 1:

The patent implements periodic switching between display and non-display modes, where the display device operates intermittently rather than continuously. This periodic operation reduces average power consumption while maintaining functional responsiveness. The system alternates between active display states and low-power standby states, optimizing energy efficiency for portable or battery-powered applications.

Inventive Principle:
Principle #19Periodic action

3Adaptability or versatility

If perceived images are manipulated to include virtual objects, then interaction capability is enhanced, but image processing complexity increases

Engineering Contradiction:
Improveinteraction capabilityVSAvoidimage processing complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent merges the perceived image (derived from nerve impulses) with virtual object data to create an augmented composite image. This merging process integrates real-world visual information captured through neural signals with synthetic virtual elements, enabling enriched interaction capabilities. The composite image combines both real and virtual components into a unified display output.

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent performs preliminary processing of nerve impulse signals to generate the perceived image before overlaying virtual objects. By pre-processing the neural input data and establishing the base perceived image in advance, the system prepares the foundation for subsequent virtual object integration, reducing real-time processing complexity during interaction.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20250114029A1Methods and Systems for Displaying Eye Images to Subjects and for Interacting with Virtual Objects
Publication Date: 2025.04.10 OFER MOSHE
  • US20250114029A1 patent drawing
  • US20250114029A1 patent drawing
  • US20250114029A1 patent drawing

AI summary

A processing subsystem generates perceived images from information bearing nerve impulses that are transmitted from a subject's eye(s) to a visual processing region of the subject's brain along one or more nerves in response to the subject viewing a real-world scene. The processing subsystem generates display images based on the perceived images, and controls a display device to display the display images to the subject. In certain embodiments, the processing subsystem generates the display images by manipulating or modifying the perceived images to include virtual images, and provides a type of virtual pointing on the display images that is used to invoke one or more actions.