News Network Module for Online Video Games

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current online multiplayer games lack a comprehensive mechanism for generating and broadcasting news feeds that integrate both virtual and real-world events, limiting player engagement and interaction.

Innovation Solution

An online video game system with a news network module that generates customizable news feeds, incorporating virtual world events and real-world news, which can be broadcast both within the game and externally, using a network of servers and client devices to integrate social media and external news sources.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a comprehensive news feed system integrating virtual and real-world events is implemented, then player engagement and interaction are enhanced, but system complexity and development resources increase

Engineering Contradiction:
Improveplayer engagementVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The news feed system is segmented into distinct modules: virtual world news generation, real-world news integration, player customization preferences, and multiple broadcast channels. This modular architecture allows each component to be developed and maintained independently, reducing overall system complexity while enabling comprehensive functionality that enhances player engagement.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The news network module serves multiple functions simultaneously: it generates virtual world news, integrates real-world news sources, filters content based on player preferences, and broadcasts through various in-game channels. This multi-functional design consolidates what would otherwise require separate systems into a single unified module, managing complexity while providing versatile player engagement opportunities.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Ease of operation

If news feeds are customized per individual player settings, then player satisfaction increases, but processing requirements and server load increase

Engineering Contradiction:
Improveplayer satisfactionVSAvoidserver processing load
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

Player customization preferences are established in advance during account creation or through initial setup screens. These pre-configured preferences include selected news categories, preferred regions, and interest levels. By determining customization parameters beforehand, the system avoids real-time processing of complex filtering decisions, reducing server load while maintaining high player satisfaction through personalized news feeds.

Inventive Principle:
Principle #10Preliminary action

3Loss of information

If multiple news sources and broadcast channels are integrated, then information diversity increases, but system maintenance and data management become more difficult

Engineering Contradiction:
Improveinformation diversityVSAvoidsystem maintenance
Core Design Contradiction:
Loss of informationVSEase of manufacture

Solution Approach 1:

The patent introduces standardized interface protocols and data formatting layers that act as intermediaries between diverse news sources and the game's broadcast system. These intermediary layers provide uniform data structures and communication standards, allowing multiple information sources to be integrated without increasing maintenance difficulty. The standardized interfaces isolate the complexity of data management, making the system easier to maintain while preserving information diversity.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS9704346B2News networks for online video games
Publication Date: 2017.07.11 INTERPROVINCIAL LOTTERY CORPORATION
  • US9704346B2 patent drawing
  • US9704346B2 patent drawing
  • US9704346B2 patent drawing

AI summary

There is described herein an online video game having a news network module for generating news feeds for broadcasting inside and outside of the video game. The news feeds may comprise virtual world news and/or real world news and may be customized as per individual player settings or operator settings.