NFT-Based Randomized Event System with Value Distribution

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Solution Overview

Problem

Current technologies do not effectively explore the use of non-fungible tokens (NFTs) in executing randomized event sessions, such as games, which limits the integration of digital media ownership and value-based outcomes in these events.

Innovation Solution

A system utilizing blockchain technology and NFTs to facilitate randomized event sessions by incorporating media data into gameplay, where NFTs are used to determine outcomes and assign awards based on their value, allowing owners to benefit from successful event participants.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If NFTs are integrated into randomized event sessions, then user engagement and application versatility are improved, but system complexity increases

Engineering Contradiction:
Improveapplication versatilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent applies universality by enabling NFTs to serve multiple functions: they represent digital media ownership, act as game assets in randomized events, and function as award mechanisms. The system accommodates various event types (slots, roulette, cards) and media formats (images, videos, audio) within a single unified framework, allowing the same core technology to handle diverse applications without requiring separate systems for each use case.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent introduces an event host device as an intermediary that manages the complex interactions between NFTs, randomized event logic, and participant devices. This intermediary handles NFT identification, media data retrieval, randomization execution, and award distribution, thereby shielding end users from the underlying system complexity while enabling versatile NFT integration across different event types.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If NFT media data is incorporated into gameplay, then user engagement is enhanced, but data processing requirements increase

Engineering Contradiction:
Improveuser engagementVSAvoiddata processing requirements
Core Design Contradiction:
Ease of operationVSUse of energy by moving object

Solution Approach 1:

The patent extracts media data from NFTs and stores it separately in media storage, with the NFT containing only a reference or pointer to the media location. This extraction allows the system to load only necessary media assets into memory during event execution, reducing processing requirements while still providing rich media experiences to enhance user engagement.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The system performs preliminary actions by pre-loading and caching media data associated with NFTs into memory before events commence. This advance preparation ensures that when randomized events execute, the media assets are already available for immediate display and processing, minimizing real-time data processing requirements while maintaining high user engagement through smooth media delivery.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11972415B1Non-fungible token system for randomized event sessions
Publication Date: 2024.04.30 HPVC LLC
  • US11972415B1 patent drawing
  • US11972415B1 patent drawing
  • US11972415B1 patent drawing

AI summary

Embodiments described herein are related to systems and methods for executing randomized event sessions using non-fungible tokens (NFTs). In one aspect, a computer receives token identifiers corresponding to NFTs of a blockchain from one or more client devices. The computer may receive a request to initiate a randomized event session from a session client device. The computer may select a non-fungible token of the NFTs for the randomized event session according to a randomization algorithm configured to randomly identify a token identifier from the token identifiers. The computer may determine, a first award value for the randomized event, based on a value assigned to the non-fungible token, and a second award value based upon a fraction of the first award value. The computer may generate a first award notification indicating the first award value for a first user associated with a first session client device.