Node-Based Image Effects Package Generation System

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Solution Overview

Problem

Existing methods for generating image effects packages are inefficient and lack a systematic approach to improve generation efficiency.

Innovation Solution

A method and apparatus for generating an image effects package based on a node system, involving switching to a general effects graph, creating and connecting image input, effects, and scenario output controls, building arrays for effects and mesh information, and generating the effects package.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If existing methods for generating image effects packages are used, then the process is simple, but the generation efficiency is low

Engineering Contradiction:
Improvegeneration efficiencyVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent segments the effects package generation process into distinct modular components: a general effects graph module for defining effects relationships, a control creation module for generating executable controls, and an array building module for organizing data. This segmentation allows each module to be optimized independently while improving overall generation efficiency through systematic processing.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements preliminary action by pre-defining the effects graph structure and control templates before actual package generation. The system prepares the framework including node definitions, connection rules, and array structures in advance, which significantly accelerates the subsequent generation process by eliminating the need to create these structures from scratch during package compilation.

Inventive Principle:
Principle #10Preliminary action

2Productivity

If a systematic approach is implemented to improve generation efficiency, then productivity increases, but the method becomes more complex

Engineering Contradiction:
Improvegeneration efficiencyVSAvoidimplementation ease
Core Design Contradiction:
ProductivityVSEase of manufacture

Solution Approach 1:

The patent creates a universal effects graph framework that can handle multiple types of effects and controls through a single standardized structure. The general effects graph and control templates are designed to be multi-functional, accommodating various image effects scenarios without requiring separate custom implementations for each effect type, thus improving ease of implementation while maintaining high productivity.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent utilizes parameter changes by allowing dynamic configuration of effects parameters and control properties within the unified framework. The system can adjust parameters such as effect intensity, mesh density, and array dimensions based on specific requirements, providing flexibility that simplifies implementation across different scenarios while maintaining systematic efficiency.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS20250053413A1Image effect package generation method and apparatus, device, and storage medium
Publication Date: 2025.02.13 DOUYIN VISION CO LTD
  • US20250053413A1 patent drawing
  • US20250053413A1 patent drawing
  • US20250053413A1 patent drawing

AI summary

The present disclosure provides an image effect package generation method and apparatus, device, and storage medium. The method for generating an image effects package comprises: switching to a general effects graph based on an operation of creating general effects triggered by a user; creating, in the general effects graph, an image input control, at least one effects control and a scenario output control in accordance with a creation operation triggered by a user; sequentially connecting the image input control, the at least one effects control and the scenario output control according to set rules based on a connection operation triggered by a user; building an effects information array and a mesh information array in accordance with a connecting order of the at least one effects control; generating an image effects package in accordance with the effects information array and the mesh information array.