Non-Interacting Reel Alters Symbol Combinations in Gaming Systems

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Solution Overview

Problem

Traditional gaming systems fail to effectively utilize non-interacting reels to enhance player engagement and volatility in slot games, leading to underutilization of display space and potentially lower game volatility.

Innovation Solution

Incorporating a non-interacting reel with interacting symbols that can alter symbol combinations on traditional reels, triggering interactions such as symbol changes, bonus games, or payout multipliers, without affecting the evaluation of winning combinations on the main reels.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a non-interacting reel is added to the gaming system, then player engagement and anticipation are increased, but the device complexity increases

Engineering Contradiction:
Improveplayer engagementVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The gaming system is divided into two independent parts: main reels that are evaluated for winning combinations and a non-interacting reel that is not evaluated. This segmentation allows the non-interacting reel to function independently to create interactions without complicating the core winning evaluation logic, thereby maintaining manageable device complexity while enhancing player engagement.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The non-interacting reel acts as an intermediary element that mediates between the base game and bonus features. It contains interacting symbols that trigger modifications to main reel symbols or activate bonus games, serving as a bridge that enhances player engagement without requiring direct integration into the winning evaluation system.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If interacting symbols on the non-interacting reel alter displayed symbols on main reels, then game volatility is maintained and player engagement increases, but the difficulty of detecting and measuring winning combinations increases

Engineering Contradiction:
Improvegame volatilityVSAvoiddifficulty of detecting winning combinations
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

The system determines interactions between interacting symbols and main reel symbols before the spinning round concludes. By preemptively identifying which symbols will interact and what modifications will occur, the system maintains game volatility through dynamic symbol changes while keeping the detection and measurement process manageable through advance determination.

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If the non-interacting reel is used to trigger bonus games and payout multipliers, then player engagement increases, but the device complexity increases

Engineering Contradiction:
Improveplayer engagementVSAvoiddevice complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The non-interacting reel serves multiple functions: it displays interacting symbols that can modify main reel symbols, trigger bonus games, activate payout multipliers, and initiate free spins. This multi-functionality allows a single additional reel to provide diverse gameplay enhancements without proportionally increasing device complexity, as all these features are integrated into one unified component.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10573121B2Gaming system and method having non-interacting reels while evaluating displayed symbol combinations for winning symbol combinations
Publication Date: 2020.02.25 ADP GAUSELMANN GMBH
  • US10573121B2 patent drawing
  • US10573121B2 patent drawing
  • US10573121B2 patent drawing

AI summary

A gaming system and method may include a first set of gaming reels that is oriented a first way and at least one non-interacting reel that is oriented differently with respect to the first set of gaming reels. The gaming system may evaluate symbol combinations displayed on the first set of gaming reels without evaluating symbols displayed on the non-interacting reels to determine any winning symbol combinations. However, the symbols displayed on the non-interacting reels may interact with symbols on the first set of gaming reels to alter the displayed symbol combinations and thus change the winning symbol combinations.